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Our poll
What kind of space ship control do you like?
Realistic physics and hardcore controls (like in "Orbiter")
Arcade physics and simply control (like in "X3", "Evochron", etc)
Realistic physics and simplified control (automatic calculation of orbits, engine burns, etc)
Indirect control - click to set destination (like in strategy games)
Free flight with no space ships and no limits (like in SpaceEngine now)
View result
Total answers:
855
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Talisman
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2011
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3 December, Saturday
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