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Forum » SpaceEngine » Feedback and Suggestions » Adding physical contact binary stars
Adding physical contact binary stars
KoshDate: Thursday, 12.11.2015, 03:28 | Message # 1
Space Tourist
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Here’s an idea for SE, and that is adding physical contact binary stars. I didn’t see this on the To Do list, but that doesn’t mean it wasn’t implied. If so I apologize. smile
 
grisha512Date: Tuesday, 02.02.2016, 02:09 | Message # 2
Astronaut
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Russian Federation
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What exactly do you mean by "physical contact"? unsure
 
FastFourierTransformDate: Tuesday, 02.02.2016, 09:33 | Message # 3
Pioneer
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Spain
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Quote grisha512 ()
What exactly do you mean by "physical contact"? unsure


He probably means this:





And I also agree in the fact that this is a must-be
 
WatsisnameDate: Wednesday, 03.02.2016, 00:53 | Message # 4
Galaxy Architect
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It will be, but probably not right away. SpaceEngineer specifically said this about them:

Quote SpaceEngineer
...for close and contact binary stars, their shape must be not even 3-axial ellipsoid, but Roche zone shape, that is I think impossible to combine with Bruneton's atmosphere code. So I must implement my own atmosohere code for stars first.





 
SpurdeauDate: Saturday, 20.02.2016, 20:08 | Message # 5
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France
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That'd be beautiful but it indeed looks like a lot of work.
 
OstariskDate: Friday, 13.05.2016, 02:10 | Message # 6
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Australia
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Quote FastFourierTransform ()
He probably means this:


a good example of this is Cygnus X-1






My mods
 
Forum » SpaceEngine » Feedback and Suggestions » Adding physical contact binary stars
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