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Forum » SpaceEngine » Feedback and Suggestions » [RIFT] Untether look direction from move direction (Looking around while walking)
[RIFT] Untether look direction from move direction
AzirphaeliDate: Sunday, 28.06.2015, 14:31 | Message # 1
Space Tourist
Group: Users
United States
Messages: 32
Status: Offline
Hey guys, space engineer...

You may want to untether look direct from walk/move direction in the Oculus Rift. In other words, if I decide to gaze towards some mountains to my left while moving forwards, it shouldn't make me suddenly walk/move in that direction.

Your cursor and move direction should be tied to the mouse(/gamepad) and a freelook should be the direction your head is facing, imo.

Most of the best rift experiences do it this way for immersion, and I think space engine would benefit from it as well.





~
 
Destructor1701Date: Tuesday, 30.06.2015, 18:43 | Message # 2
Pioneer
Group: Users
Ireland
Messages: 531
Status: Offline
That might be something you can assign in the F8 menu - I don't have a Rift, so I cannot check, but there is a middle-mouse-button free-look mode you might be able to re-assign.




 
HarbingerDawnDate: Tuesday, 30.06.2015, 19:47 | Message # 3
Cosmic Curator
Group: Administrators
United States
Messages: 8711
Status: Offline
Quote Destructor1701 ()
there is a middle-mouse-button free-look mode you might be able to re-assign.

Mouse buttons cannot be reassaigned.





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Forum » SpaceEngine » Feedback and Suggestions » [RIFT] Untether look direction from move direction (Looking around while walking)
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