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Forum » SpaceEngine » Feedback and Suggestions » Real The Sun surface,bump map
Real The Sun surface,bump map
BetelgeuzeDate: Wednesday, 29.10.2014, 08:11 | Message # 1
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new This bump,map of the Sun/Sol That realish real life

Or


Edited by Betelgeuze - Wednesday, 29.10.2014, 15:12
 
WatsisnameDate: Wednesday, 29.10.2014, 09:57 | Message # 2
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We already have procedural star surface textures for all spectral types, and this image doesn't fit with them. It's also not a visible-light image -- it's taken in wavelengths meant to emphasize certain details of the sun's atmosphere. It makes no sense to use it for a surface map.




 
BetelgeuzeDate: Wednesday, 29.10.2014, 10:09 | Message # 3
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the sun sufrace has change look like better then orange old
 
apenpaapDate: Wednesday, 29.10.2014, 11:27 | Message # 4
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Nice idea, though I personally think a procedural map works better for the Sun. Its surface is always changing anyway, and we get a lot more detail that way. Especially now that it's actually got sunspots in this version.




I occasionally stream at http://www.twitch.tv/magistermystax. Sometimes SE, sometimes other games.
 
HirnsausenDate: Wednesday, 29.10.2014, 14:54 | Message # 5
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A feature like this is needed, the stars look not too real from close-by. I am sure, it is already worked on.
 
BetelgeuzeDate: Wednesday, 29.10.2014, 15:09 | Message # 6
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New stars surface
First image on top for giants
Two image on bottom for main sequence stars and dwarfs
will be no new surface for brown dwarfs, white dwarfs and neutorn stars
 
HarbingerDawnDate: Wednesday, 29.10.2014, 15:15 | Message # 7
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Quote Hirnsausen ()
the stars look not too real from close-by

Why do you say that? They look pretty real to me.





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HirnsausenDate: Wednesday, 29.10.2014, 15:47 | Message # 8
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For me, it was just an empty white disc with sharp edges.
 
BetelgeuzeDate: Wednesday, 29.10.2014, 15:52 | Message # 9
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Yes spots solar has sharp edges is more real
 
HarbingerDawnDate: Wednesday, 29.10.2014, 15:58 | Message # 10
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Quote Hirnsausen ()
For me, it was just an empty white disc with sharp edges.




The only explanation I can think of for what you describe is that you're using an Nvidia graphics card with the latest drivers, with Real Sun Brightness turned on, and haven't downloaded and tried the fix I posted for Nvidia compatibility.





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Edited by HarbingerDawn - Wednesday, 29.10.2014, 16:00
 
apenpaapDate: Wednesday, 29.10.2014, 16:27 | Message # 11
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Quote Hirnsausen ()
For me, it was just an empty white disc with sharp edges.


Have a look at an M or K class star, or turn down your exposure when looking at stars. Or turn off real sun brightness. The stars do have procedural surfaces in SE, they're just usually too bright to distinguish much detail on.





I occasionally stream at http://www.twitch.tv/magistermystax. Sometimes SE, sometimes other games.
 
HirnsausenDate: Thursday, 30.10.2014, 05:31 | Message # 12
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I will search for the NVidea fix. Good idea.
But I wouldn't mind a URL, too. :-)


Edited by Hirnsausen - Thursday, 30.10.2014, 05:32
 
WatsisnameDate: Thursday, 30.10.2014, 05:38 | Message # 13
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It was posted recently in the chatbox, but here's the link if you need it anyway: http://en.spaceengine.org/forum/4-2500




 
Forum » SpaceEngine » Feedback and Suggestions » Real The Sun surface,bump map
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