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Forum » SpaceEngine » Troubleshooting and Solutions » Dark Outer Planets for SOL
Dark Outer Planets for SOL
MartekDate: Friday, 12.10.2012, 04:53 | Message # 1
Astronaut
Group: Users
United States
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Is anyone getting REALLY dark images of the Outer Planets? They aren't as bright as I hoped.

Images attached

Attachments: 1500689.jpg(164Kb) · 6138949.jpg(108Kb)





5.0 GHz i7 12 Cores
GeForce 680i GTX 2GB
Windows 7 Ultimate
64GB DDR3 RAM
 
HarbingerDawnDate: Friday, 12.10.2012, 05:02 | Message # 2
Cosmic Curator
Group: Administrators
United States
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Turn off "Real Planet Brightness"




All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
MartekDate: Friday, 12.10.2012, 05:30 | Message # 3
Astronaut
Group: Users
United States
Messages: 76
Status: Offline
Quote (HarbingerDawn)
Turn off "Real Planet Brightness"


I have no clue why I didn't see this LOL. Thank you for that. I feel dumb, LOL! Are the outer plents really that dim or is that just a small bug? It looks much better with the rel planet brightness toggled off XD





5.0 GHz i7 12 Cores
GeForce 680i GTX 2GB
Windows 7 Ultimate
64GB DDR3 RAM
 
smjjamesDate: Friday, 12.10.2012, 05:39 | Message # 4
World Builder
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United States
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There was a whole discussion about it starting at the bottom of this page: http://en.spaceengine.org/forum/21-881-5

To summarize it, Real Planet Brightness doesn't accurately show the amount of light a planet gets (more significant for planets further out) and is only to compare the planet brightnesses to each other in the F2 panel.





 
HarbingerDawnDate: Friday, 12.10.2012, 05:41 | Message # 5
Cosmic Curator
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They are not really that dim nor is it a bug. Real planet brightness is only good for comparing the relative levels of illumination that each planet receives from its star. But it does not give a good or realistic visual appearance generally.

You can see a rather thorough discussion about it starting here: http://en.spaceengine.org/forum/21-881-6

EDIT: Ninja'd!

And it is not just for use in the F2 menu, it is for comparing relative light levels generally. But it does not make things look more realistic or nicer, in fact quite the opposite.





All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM


Edited by HarbingerDawn - Friday, 12.10.2012, 05:42
 
smjjamesDate: Friday, 12.10.2012, 05:44 | Message # 6
World Builder
Group: Users
United States
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Status: Offline
Quote (HarbingerDawn)
You can see a rather thorough discussion about it starting here: http://en.spaceengine.org/forum/21-881-6


I already ninja'd you, although I put it several posts before that, starting with Space Engineers question about real planet brightness.
Quote (HarbingerDawn)
They are not really that dim nor is it a bug. Real planet brightness is only good for comparing the relative levels of illumination that each planet receives from its star. But it does not give a good or realistic visual appearance generally.


Besides, it makes the surface of planets close to the star blindingly white.





 
MartekDate: Friday, 12.10.2012, 07:05 | Message # 7
Astronaut
Group: Users
United States
Messages: 76
Status: Offline
Thanks guys, that rocks. I'm actually planning on contributing to this program and working on a small add-on! Should be done in an hour or two. I love this program. Can't wait for more.




5.0 GHz i7 12 Cores
GeForce 680i GTX 2GB
Windows 7 Ultimate
64GB DDR3 RAM
 
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