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Forum » SpaceEngine » Archive » Work progress and public beta test - 0.9.7.4
Work progress and public beta test - 0.9.7.4
DoctorOfSpaceDate: Friday, 06.11.2015, 20:53 | Message # 736
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Quote quarior14 ()
there will soon be white hole and wormhole ?


Impossible to know at this time if such things will be added.





Intel Core i7-5820K 4.2GHz 6-Core Processor
G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory
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SpaceEngineerDate: Friday, 06.11.2015, 21:28 | Message # 737
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Update: added red/blue shift caused by gravity and Doppler effect (accretion disk rotates at speed ~0.6c, so showing strong Doppler effect). Notice how sky become more and more blue and bright. Sky blueshift is fake, because the frame texture obviously doesn't have infrared data, but it looks very well. The bulb right to the sky round in the last image is a part of the accretion disk, visible near the observer.










Attachments: 6538981.jpg(446Kb) · 8979558.jpg(423Kb) · 4326227.jpg(326Kb) · 8864533.jpg(130Kb) · 3445460.jpg(212Kb)





 
DoctorOfSpaceDate: Friday, 06.11.2015, 21:31 | Message # 738
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Absolutely gorgeous.




Intel Core i7-5820K 4.2GHz 6-Core Processor
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Kamil_CaderDate: Friday, 06.11.2015, 22:04 | Message # 739
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Quote
Yes, but if this happen, SE will crash together with Windows, and all data on hard drive will be destroyed. So don't try to cross the event horizon :)


Fair enough ;)... Your new black hole model is no longer a "black sphere" on with it was possible to "land", then?
I mean, what will happen if I "G+shift" on a black hole now...? Will I land on a pixel or what? :)

...Lol, self brain melting...
 
MangoJuiceDate: Friday, 06.11.2015, 22:07 | Message # 740
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That looks stunning, SE. Does it look equally beautiful animated?
 
InariusDate: Friday, 06.11.2015, 22:49 | Message # 741
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Quote DoctorOfSpace ()
Absolutely gorgeous.

I agree.
 
Destructor1701Date: Friday, 06.11.2015, 22:58 | Message # 742
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Chris Nolan eat your heart out.

Flabbergasting work, SE!







Edited by Destructor1701 - Friday, 06.11.2015, 23:02
 
DeathStarDate: Friday, 06.11.2015, 23:04 | Message # 743
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The makers of Interstellar have been bragging how realistic the black hole in their movie is. They just got trumped by SE.
 
SpaceEngineerDate: Friday, 06.11.2015, 23:12 | Message # 744
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Quote DeathStar ()
The makers of Interstellar have been bragging how realistic the black hole in their movie is. They just got trumped by SE.

Yeah they intentionally removed red/blueshift effect on accretion disk, "to not confuse the mass audience":

Quote
Christopher Nolan, the director and co-writer of Interstellar, and Paul Franklin, the visual effects supervisor, were committed to make the film as scientifically accurate as possible—within constraints of not confusing his mass audience unduly and using images that are exciting and fresh. A fully realistic accretion disk, Figure 15c, that is exceedingly lopsided, with the hole’s shadow barely discernible, was obviously unacceptable.


http://arxiv.org/pdf/1502.03808v2.pdf





 
SpaceManDate: Saturday, 07.11.2015, 00:47 | Message # 745
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I am not sure if the acceleration disks are not implemented fully within the latest 0.9.7.4 (7) patch. Whenever I travel to any black hole, it seems that it is the same. Can't go inside it, and do not see any acceleration disk effect.

Also, stars that are near orbit of the black hole, are not being warped and "hidden" behind the black hole.

Specs:
Windows 8.1
Nvidia 750 TI (Version 358.87 WHQL (2015.11.4) )

It should also be noted that I deleted my Space Engine 0.73 folder and started fresh. Downloading SE 0.72 (Launching), patching to 0.73 (Launching), and patching to the latest 0.74 (Launching).

Attachments: 4962556.jpg(252Kb)





"The sky calls to us, If we do not destroy our self's. We will one day, venture to the stars" - Carl Sagan

Edited by SpaceMan - Saturday, 07.11.2015, 00:51
 
Destructor1701Date: Saturday, 07.11.2015, 01:47 | Message # 746
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Accretion disks have been a very buggy hidden dev feature since 0.9.7.2, but they haven't been working anywhere near well enough to enable, and development on them was seemingly stagnant until now.

These latest updates have not been released yet, we may see them in Patch 8 or 9







Edited by Destructor1701 - Saturday, 07.11.2015, 01:58
 
ScruffygamerDate: Saturday, 07.11.2015, 01:58 | Message # 747
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My SpaceEngine sometimes crashes when I resume the time. Like a certain type of area in the simulator. Which bugs me because I always have the urge to press play and then it crashes. xD
 
DenebStarFTWDate: Saturday, 07.11.2015, 03:31 | Message # 748
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i need to ask this (dont know if its dumb)

how does auto-exposure works with the new black hole? does it behave like a star or changes nothing in the exposure?





- S T A Y -
 
sinsforealDate: Saturday, 07.11.2015, 04:08 | Message # 749
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How big will accretion disk's be?




"Man once looked up at the stars and wondered, Now all we do is look at our hands and hesitate"

Edited by sinsforeal - Saturday, 07.11.2015, 16:17
 
JackDoleDate: Saturday, 07.11.2015, 08:19 | Message # 750
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Quote Destructor1701 ()
Accretion disks have been a very buggy hidden dev feature since 0.9.7.2

I think for a small effect is this hidden feature okay.

Big Eye

Attachments: 8718479.jpg(161Kb)





Don't forget to look here.

 
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