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Forum » SpaceEngine » Archive » Work progress and public beta test - 0.9.7.4
Work progress and public beta test - 0.9.7.4
sinsforealDate: Friday, 16.10.2015, 09:37 | Message # 631
Space Pilot
Group: Users
United States
Messages: 129
Status: Offline
Oatmeal_Spigeon, Go into your ingame settings and disable aurora




"Man once looked up at the stars and wondered, Now all we do is look at our hands and hesitate"
 
Oatmeal_SpigeonDate: Friday, 16.10.2015, 21:28 | Message # 632
Space Tourist
Group: Users
New Zealand
Messages: 39
Status: Offline
Thanks. But for some reason, when I try low-quality aurora, it still lags. Anyway, even without aurora, this may just be the laggiest version of Space Engine I've ever played.




"I am neither Oatmeal Spigeon Nor Oatmeal Spigeon Nor."

Edited by Oatmeal_Spigeon - Saturday, 17.10.2015, 04:14
 
geoformDate: Friday, 16.10.2015, 22:03 | Message # 633
Observer
Group: Newbies
Venezuela
Messages: 7
Status: Offline
Planets Earth and Mars ( high res textures) look all blurred...
Help please!
 
Donatelo200Date: Friday, 16.10.2015, 22:22 | Message # 634
Explorer
Group: Users
United States
Messages: 261
Status: Offline
They aren't as high res as procedural planets.... This is normal.




CPU: Intel Core i7-4790K
GPU: Nvidia GTX 1080
SSD: Samsung 850 Evo 250GB
HDD: Toshiba DT01ACA200 2TB
HDD: WD Blue 1TB (2012)
RAM: Unknown 16G-D3-1600-MR 2x8GB
MBD: MSI Z97S SLI Krait Edition (MS-7922)
 
a903422152Date: Saturday, 17.10.2015, 09:58 | Message # 635
Observer
Group: Newbies
Pirate
Messages: 3
Status: Offline
I lost earth!!!I can't find it in any way.. cry
 
FireintheholeDate: Saturday, 17.10.2015, 10:27 | Message # 636
Pioneer
Group: Translators
Sweden
Messages: 356
Status: Offline
Quote a903422152 ()
I lost earth!!!I can't find it in any way..

Press Shift+H three times.





Love SpaceEngine!
 
SpaceEngineerDate: Saturday, 17.10.2015, 22:26 | Message # 637
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4799
Status: Offline
Quote n0b0dy ()
I have another problem while controling a spacecraft in intergalactic space: I can not seem to display a velocity vector so I don't know which way I am flying. This seems to be related with the inability to select a reference or target body while in intergalactic space. However yesterday I managed to select a galaxy somehow and then the red velocity vector circle thing appeared as if I have set this galaxy as a target with the T key. Today I couldnt reproduce it. Strange


No you can select a target or reference body while in intergalactic space or anywhere, but this must be only planet or star. You can't set as refbody galaxy, cluster, nebula or star system. But you can do that in other way: select galaxy and press G to launch autowarping to it. So the bug is not inability to choose target object in intergalactic space, but inability to choose any deepspace object using T key or GUI button.

Big is fixed now.

Quote parameciumkid ()
Okay so I've looked through the files for some of the older patches and messed with some of the settings, but my ships are all still solid gray.


Try to delete cache folder, or reinstall SE (0.972 -> 0.973 -> 0.974 patch 7)

Quote parameciumkid ()
P.S.: Also, it seems with the 0.974 beta that the Hyperdrive mechanics have changed. While the Hyperjump function is convenient, I miss being able to flip on the Hyperdrive and go sailing across interstellar space, which I could do before but doesn't seem to work now.


All working fine for me. "H" engages hyperdrive, mouse wheel changes hyperfactor.





 
parameciumkidDate: Sunday, 18.10.2015, 03:35 | Message # 638
Explorer
Group: Users
United States
Messages: 277
Status: Offline
So there's no button to "go forward" with the Hyperdrive?

P.S.: Deleting the cache fixed my gray ship problem. I guess I should have double-checked on that myself ^^;





Intel HD Graphics 4000 ;P

Edited by parameciumkid - Sunday, 18.10.2015, 03:42
 
geoformDate: Sunday, 18.10.2015, 03:39 | Message # 639
Observer
Group: Newbies
Venezuela
Messages: 7
Status: Offline
Quote SpaceEngineer ()
Try to delete cache folder, or reinstall SE (0.972 -> 0.973 -> 0.974 patch 7)

Thank you!
That solved the blurred High-res textures: reinstall SE (0.972 -> 0.973 -> 0.974 patch 7)
Look:
(I used ReShade 0.19.2 Public Beta with SweetFX 2.0 Beta 8 with an edited "SweetFX_settings.txt" )
............................
Thanks AGAIN to Mr Vladimir Romanyuk!
 
therealprincebowserkoopajDate: Sunday, 18.10.2015, 22:41 | Message # 640
Observer
Group: Users
Pirate
Messages: 18
Status: Offline
Quote n0b0dy ()
Number of stars in Milky way galaxy increased from ~ 75 bil to more than ~ 500 biln
Actually, this is realistic, The Milky Way has an estimated 400 to 500 billion stars.
 
SpaceEngineerDate: Monday, 19.10.2015, 16:48 | Message # 641
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4799
Status: Offline
Some updates:

Changes:
- Updated exoplanets catalog (18 Oct 2015)
- Camera motion mode or controlled ship is restored after closing of the Map Mode
- Added ability to cancel autopilot "Warp to" and "Fly to" commands
- Added switch between full and abbreviated names of constellations
- Smoother crater rim profile (by Klud)

Bugfixes:
- Fixed rings blending with clouds and atmosphere
- Fixed seam artefact in rings
- Fixed star sprite in a barycenter
- Fixed star density in Milky Way
- Fixed inability to select a deepspace object as a refbody/target for a ship using GUI buttons
- Fixed bug with star particle visible through black hole
- Fixed various rendering bugs in the Map Mode

Constellation names switch is added to the Player menu. The system is made similar to Greek letters: like code 'ALF' in the catalog object's name is replacing with Greek letter alpha, so code 'And' is now replaced with word 'Adromedae'. Constellation names are listed in the localization file, so translators now have a lot of work :)




Attachments: 6712523.jpg(275Kb) · 5468344.jpg(290Kb)





 
SalvoDate: Monday, 19.10.2015, 17:29 | Message # 642
Star Engineer
Group: Local Moderators
Italy
Messages: 1400
Status: Offline
Quote SpaceEngineer ()
Smoother crater rim profile

Finally volcanos are fixed! I also like the smoothing of craters, good job Klud.
Quote SpaceEngineer ()
Fixed rings blending with clouds and atmosphere

I didn't noticed this bug biggrin





The universe is not required to be in perfect harmony with human ambition.

CPU: Intel Core i7 4770 GPU: ASUS Radeon R9 270 RAM: 8 GBs

(still don't know why everyone is doing this...)
 
RedRuinDate: Monday, 19.10.2015, 19:05 | Message # 643
Space Tourist
Group: Users
United States
Messages: 34
Status: Offline
Hooray! The glowing barycenter has been bugging me for weeks.
 
n0b0dyDate: Monday, 19.10.2015, 19:10 | Message # 644
Explorer
Group: Users
Pirate
Messages: 297
Status: Offline
Quote SpaceEngineer ()
Some updates:

Changes:
- Updated exoplanets catalog (18 Oct 2015)
- Camera motion mode or controlled ship is restored after closing of the Map Mode
- Added ability to cancel autopilot "Warp to" and "Fly to" commands
- Added switch between full and abbreviated names of constellations
- Smoother crater rim profile (by Klud)

Bugfixes:
- Fixed rings blending with clouds and atmosphere
- Fixed seam artefact in rings
- Fixed star sprite in a barycenter
- Fixed star density in Milky Way
- Fixed inability to select a deepspace object as a refbody/target for a ship using GUI buttons
- Fixed bug with star particle visible through black hole
- Fixed various rendering bugs in the Map Mode


What can I say? The advancemets made for this version are phenomenal! This should be called version 0975. Thank You Space Engineer! Can't wait to try this patch out.
 
parameciumkidDate: Monday, 19.10.2015, 19:19 | Message # 645
Explorer
Group: Users
United States
Messages: 277
Status: Offline
Wow, and it's only been what, two weeks?
Slow down, man, you're going to give us heart attacks xD

EDIT: Ah. Okay, so these are just the features you have ready to go into the next patch. Makes sense. Color me hyped then.





Intel HD Graphics 4000 ;P

Edited by parameciumkid - Monday, 19.10.2015, 19:20
 
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