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Forum » SpaceEngine » Archive » Work progress and public beta test - 0.9.7.4
Work progress and public beta test - 0.9.7.4
OBV10U3_NINJADate: Tuesday, 08.09.2015, 14:23 | Message # 466
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I just had a brilliant idea. If someone supplied you with the models (in the case that you are unable to make them yourself), in the near future, would you be able to add a feature where you could walk on the surface of the planet or inside of a spacecraft as a person? If you could, I would love that biggrin
 
sent808Date: Tuesday, 08.09.2015, 21:12 | Message # 467
Astronaut
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Is dock working? or kind of bug? Because 50% of the times when i order a spaceship to dock on a planet just goes the opposite way. And when it does is always on dock mode + the shaceship going like crazy in circles 360%.

really strange things. And when finally arrives at the planet it keeps the engine turn on looking upside down.
 
PlutonianEmpireDate: Wednesday, 09.09.2015, 01:55 | Message # 468
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SpaceEngineer has not released the docking features yet, that's why. wink




Specs: Dell Inspiron 5547 (Laptop); 8 gigabytes of RAM; Processor: Intel® Core™ i5-4210U CPU @ 1.70GHz (4 CPUs), ~2.4GHz; Operating System: Windows 7 Home Premium 64-bit; Graphics: Intel® HD Graphics 4400 (That's all there is :( )
 
sent808Date: Wednesday, 09.09.2015, 09:09 | Message # 469
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Quote PlutonianEmpire ()
SpaceEngineer has not released the docking features yet, that's why.


Yea thats the strange thing. then how the hell are sometimes my spaceships docking correctly. For example i send them from pluto to charon (moon of pluto). But anyway we will wait.
 
PlutonianEmpireDate: Wednesday, 09.09.2015, 18:29 | Message # 470
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Yeah my bad. I thought docking wasn't fully released, although I do know that the Z-axis fix he is working on will help out with docking. wacko




Specs: Dell Inspiron 5547 (Laptop); 8 gigabytes of RAM; Processor: Intel® Core™ i5-4210U CPU @ 1.70GHz (4 CPUs), ~2.4GHz; Operating System: Windows 7 Home Premium 64-bit; Graphics: Intel® HD Graphics 4400 (That's all there is :( )
 
the_other_rootsDate: Wednesday, 09.09.2015, 18:29 | Message # 471
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Germany
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Hello,

orbits of selected objects usually appear highlighted red. I was in the Rigel system and remarked, that some selected planetary orbits remain green.

Moved posts from the 0.9.7.3 thread
~Wats

Attachments: 8566763.jpg(241Kb) · 8512041.jpg(249Kb)


Edited by the_other_roots - Thursday, 10.09.2015, 23:27
 
the_other_rootsDate: Wednesday, 09.09.2015, 18:29 | Message # 472
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Another strange incident occured. I was orbiting in a stable orbit around Rigel 3 in an altitude of about 450 km above the surface enroute to the apoapsis, when all of a sudden I found myself under the planet surface, still "orbiting" inside the planet with a speed of ~29 m/s.
I first thought the planet would've disappeared.
Using 0.9.7.4 beta BTW.

Attachments: 0464934.jpg(411Kb) · 6405043.jpg(391Kb) · 0579078.log(51Kb)


Edited by the_other_roots - Sunday, 23.08.2015, 06:04
 
the_other_rootsDate: Wednesday, 09.09.2015, 18:29 | Message # 473
Observer
Group: Users
Germany
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I got something similar to BetaRay. Big squares in the planet surface are missing when I'm approaching:
Attachments: 3463143.jpg(272Kb) · 8897269.jpg(312Kb)
 
Destructor1701Date: Thursday, 10.09.2015, 23:14 | Message # 474
Pioneer
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Ireland
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I hope your vacation was enjoyable, Space Engineer!

The new depth buffer is fantastic work!

This opens up the possibility of interior views on ships (cockpits, rooms, and so on) - but that will highlight the need for alpha blending texture maps for windows and HUDs and such.

Do you intend to tackle that soon?





 
AlekDate: Friday, 11.09.2015, 01:14 | Message # 475
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United States
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Status: Online
Wait, how are you people getting all of these updates?




Living among the stars, I find my way. I grow in strength through knowledge of the space I occupy, until I become the ruler of my own interstellar empire of sorts. Though The world was made for the day, I was made for the night, and thus, the universe itself is within my destiny.
 
parameciumkidDate: Friday, 11.09.2015, 19:54 | Message # 476
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They're all in this thread, but you have to dig around to find them xP




Intel HD Graphics 4000 ;P
 
Destructor1701Date: Saturday, 12.09.2015, 01:56 | Message # 477
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We're not getting them, just reading about them.

The last patch was 05, if I'm not mistaken.





 
Oatmeal_SpigeonDate: Saturday, 12.09.2015, 07:12 | Message # 478
Space Tourist
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New Zealand
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SpaceEngineer, after you're done implementing plants and rocks on planets, can we please have caves?




"I am neither Oatmeal Spigeon Nor Oatmeal Spigeon Nor."
 
AlekDate: Saturday, 12.09.2015, 09:41 | Message # 479
Pioneer
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United States
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Status: Online
Oatmeal_Spigeon, why do you want caves? So this can be a space-themed suped-up version of minecraft? XD just kidding...




Living among the stars, I find my way. I grow in strength through knowledge of the space I occupy, until I become the ruler of my own interstellar empire of sorts. Though The world was made for the day, I was made for the night, and thus, the universe itself is within my destiny.
 
Brett001Date: Saturday, 12.09.2015, 11:46 | Message # 480
Space Pilot
Group: Users
Hungary
Messages: 84
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I would have liked to see the total lunar eclipse of 28 september 2015 in the Space Engine. However, the Earth's shadow is not was cast the Moon. I looked at from every angle, but the Earth's orbit passes somewhat over the Sun, the point should be that passes in front of him. Therefore, there is no shade, so the eclipse is not visible.
Bug? or I did something wrong?


Edited by Brett001 - Saturday, 12.09.2015, 11:47
 
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