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Forum » SpaceEngine » Archive » Work progress and public beta test - 0.9.7.4
Work progress and public beta test - 0.9.7.4
HornblowerDate: Friday, 06.05.2016, 12:56 | Message # 2521
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Quote sinsforeal ()
the engineer plans to make money off of this engine

So do you mean Space Engine will at one point no longer be free for us? Or do you mean it will not be free for game developers...
 
KexittDate: Friday, 06.05.2016, 13:00 | Message # 2522
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It will be free. The game, based on SE engine, will not be free.(I hope I'm right)




http://kexitt.deviantart.com/
 
sinsforealDate: Friday, 06.05.2016, 14:22 | Message # 2523
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Hornblower, there will be many versions of the program. One is the free version, basically what we have now but with more features the planetarium mode will always be free. The next version is the game version which will be paid the features Include mmo features and single player features. You will be able to harvest planets, explore, fight wars etc. The next version is the sdk. Space engineer may be charging for it but either way once we get to the goal there will be a sdk release some time after the goal is reached. Once goals are reached that doesn't automatically grant the game the features that are described at that goal, instead it means space engineer can now reach the goal with his funding.




"Man once looked up at the stars and wondered, Now all we do is look at our hands and hesitate"

Edited by sinsforeal - Friday, 06.05.2016, 14:24
 
Brett001Date: Friday, 06.05.2016, 17:37 | Message # 2524
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At present, the situation is as follows: The Unreal engine is free, but the proceeds share to be paid to graphics engine developers. (5%) If program is free, (like the SE) the programmer will not have to pay anything, naturally. However, when Vladimir began the development of the SE the Unreal Engine has had to pay a license fee. It is likely that SE would not have been free with Unreal engine.

Edited by Brett001 - Friday, 06.05.2016, 17:41
 
steeljaw354Date: Friday, 06.05.2016, 23:05 | Message # 2525
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I hope SE will stay free. If it isn't i'll be very unhappy.
 
MosfetDate: Friday, 06.05.2016, 23:31 | Message # 2526
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I'll contribute again to this off-topic party saying that such a massive emulated realistic-like universe, costing a big amount of coding and research, is worth quite some money even now, so I'd certainly pay for it, donations aside.




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Douglas N. Adams
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NeddyDate: Saturday, 07.05.2016, 02:57 | Message # 2527
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The new controls are sort of confusing, the camera movement and the actual movement itself will slow down instead of an immediate stop. This makes it seem as if the FPS is low which isn't very great at all. I am not trying to insult or anything but it would be awesome to bring the old controls back.
 
HarbingerDawnDate: Saturday, 07.05.2016, 04:15 | Message # 2528
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Neddy, that has already been fixed for the next version.




All forum users, please read this!
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NeddyDate: Saturday, 07.05.2016, 04:23 | Message # 2529
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Oh yes sorry I found out a while ago and forgot to post.
 
JuniorNewtonDate: Saturday, 07.05.2016, 13:42 | Message # 2530
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Looks like infinity battlescape have every good and realistic looking nebula rendering. I guess someday SE will also have good and realistic looking nebula rendering :'(



Edited by JuniorNewton - Saturday, 07.05.2016, 13:43
 
KexittDate: Saturday, 07.05.2016, 16:42 | Message # 2531
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This nebula is nice but not realistic(as in SE)




http://kexitt.deviantart.com/
 
PlutonianEmpireDate: Saturday, 07.05.2016, 20:31 | Message # 2532
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Question: when adding a custom context cfg file to addon>music, does the file need to be named "context.cfg", or can I use any name for it?




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DoctorOfSpaceDate: Saturday, 07.05.2016, 21:05 | Message # 2533
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PlutonianEmpire, it has to be named context.




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PlutonianEmpireDate: Saturday, 07.05.2016, 21:44 | Message # 2534
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Okay, knowing that, does the game consider addons>music>context.cfg to be a replacement for data>music>context.cfg, or an amendment to it?




Specs: Dell Inspiron 5547 (Laptop); 8 gigabytes of RAM; Processor: Intel® Core™ i5-4210U CPU @ 1.70GHz (4 CPUs), ~2.4GHz; Operating System: Windows 7 Home Premium 64-bit; Graphics: Intel® HD Graphics 4400 (That's all there is :( )
 
DoctorOfSpaceDate: Saturday, 07.05.2016, 22:02 | Message # 2535
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A replacement as far as I have been able to tell.




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