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Forum » SpaceEngine » Archive » Work progress and public beta test - 0.9.7.4
Work progress and public beta test - 0.9.7.4
PlutonianEmpireDate: Monday, 07.03.2016, 18:36 | Message # 1771
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Bummer. I was hoping to find flourine in there.




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SpaceHopperDate: Monday, 07.03.2016, 20:08 | Message # 1772
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Hey SpaceEngineer, I have a suggestion. Could you add Voekoevaka's galaxies and nebula mods into future versions of the beta? Because I'm trying to put them in the RC1 beta right now, and it's rather tedious. You'll have to fix up some of the nebula catalog files in that one, as quote Voekoevaka on that same topic
Quote
A lot of nebulae are at a wrong place, as the mods were done during 0.97. And there was a fix about nebula cooridnates sisce 0.97, and so the catalogs should be changed.
And maybe also add these galaxy models?

Sorry about the quote not being done right, I'm not sure how to do it. Hope somebody can tell me soon.





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InariusDate: Monday, 07.03.2016, 20:47 | Message # 1773
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Quote
O2


You've been lucky (or not very adventurous) smile
 
JackDoleDate: Monday, 07.03.2016, 21:10 | Message # 1774
Star Engineer
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Germany
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Quote Inarius ()
You've been lucky

I have not found all of these gases on my journeys. I cheated. wink I have looked for it in certain files. dry





Don't forget to look here.

 
EleSigmaDate: Monday, 07.03.2016, 22:59 | Message # 1775
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Quote Inarius ()
You've been lucky (or not very adventurous)


I've searched and searched and cannot find a procedural planet with O2 or N2 or CO in my game. A lot of terrestrial planets (including with life) seem to have a SO2 and CO2 atmosphere, and I've noticed a lot of odd planets like a Titan with an average temperature of -163C having a H20 atmospheric composition.
 
kham132Date: Tuesday, 08.03.2016, 04:23 | Message # 1776
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Mosfet, reinstalling doesn't change anything.





"Fancy and inspirational quote."
- Famous Person
 
Brett001Date: Tuesday, 08.03.2016, 11:44 | Message # 1777
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Hungary
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Hi SpaceEngineer,

I have a little suggestion. Could you add to the HUD informations: "Distance from Sol". While wandering would be good to know how far away I am from home. smile
 
DoctorOfSpaceDate: Tuesday, 08.03.2016, 12:05 | Message # 1778
Galaxy Architect
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Quote Brett001 ()
While wandering would be good to know how far away I am from home.


Why not just press "Shift + H" twice to see how far away you are?

If you are far enough away "Shift + H" once will select Milky way which is good enough for distance.





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Brett001Date: Tuesday, 08.03.2016, 19:13 | Message # 1779
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Quote DoctorOfSpace ()
Why not just press "Shift + H" twice to see how far away you are?

If you are far enough away "Shift + H" once will select Milky way which is good enough for distance.


I did not know this function. ...up to now... Thanks. cool
 
Wicker1MDate: Tuesday, 08.03.2016, 20:31 | Message # 1780
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Can we create giant planets that have helium as a dominant element in their atmospheres rather than hydrogen? These planets would have atmospheres that are depleted of hydrogen. Helium planets are white or grey in color.
https://en.wikipedia.org/wiki/Helium_planet


Edited by Wicker1M - Tuesday, 08.03.2016, 20:34
 
LookAtDatDakkaDate: Tuesday, 08.03.2016, 23:18 | Message # 1781
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Quote kham132 ()
Mosfet, reinstalling doesn't change anything.


Did you update your driver and delete the cache folder?





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jkirchmanDate: Wednesday, 09.03.2016, 17:03 | Message # 1782
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A quick question, are the high definition solar system add ons included in RC1 and on? because they look the same as they did in the space engine 9.7.2 where i have the full 35 or so gigabytes. Thanks and game is running great for me.
 
sinsforealDate: Wednesday, 09.03.2016, 18:08 | Message # 1783
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kham132, Are you using the latest version of your drivers?




"Man once looked up at the stars and wondered, Now all we do is look at our hands and hesitate"
 
kham132Date: Thursday, 10.03.2016, 01:26 | Message # 1784
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sinsforeal, it's seems to be working now! Thanks for the help, guys!




"Fancy and inspirational quote."
- Famous Person
 
PlutonianEmpireDate: Thursday, 10.03.2016, 02:47 | Message # 1785
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I just noticed that the largest size procedural galaxies can be has been halved from about 320 kly to about 160 kly. Is there a reason for this?




Specs: Dell Inspiron 5547 (Laptop); 8 gigabytes of RAM; Processor: Intel® Core™ i5-4210U CPU @ 1.70GHz (4 CPUs), ~2.4GHz; Operating System: Windows 7 Home Premium 64-bit; Graphics: Intel® HD Graphics 4400 (That's all there is :( )
 
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