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Forum » SpaceEngine » Archive » Work progress - 0.9.7.3
Work progress - 0.9.7.3
DiscovererOfWorldsDate: Saturday, 21.03.2015, 18:12 | Message # 136
Space Pilot
Group: Users
Italy
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a question: are the moons of asteroids procedural?




the universe is made to be explored, but no one will ever visit it all
 
Destructor1701Date: Monday, 23.03.2015, 19:37 | Message # 137
Pioneer
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Ireland
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Since you responded positively to Second-Ich's location menu suggestion mock-up, I thought I might re-pitch my old suggestion for the Spacecraft Build menu:



I know the Spacecraft Build is basically a debug feature atm (please don't remove it from the planetarium mode, though!), and not a high-priority for development time, so I understand if this doesn't get changed, but it'd make things very much easier - there are an incredible number of addons out there already - I've held off porting most of the ships I had in 0.9.7.1 over to 0.9.7.2 simply because of the mess that the spawn menu became with all of them in there.







Edited by Destructor1701 - Monday, 23.03.2015, 19:39
 
SpaceEngineerDate: Monday, 23.03.2015, 19:37 | Message # 138
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4799
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Implemented the shadows on a rings casted by another planets/moons.

Shadow on a ringed moon casted by another moon:





Entering the parent gas giant shadow:



Shadow casted by Enceladus:


The shadow casted by the rings on an another planet and its rings is much more complex to implement.

Attachments: 5441786.jpg(181Kb) · 5600515.jpg(205Kb) · 4952756.jpg(132Kb) · 7838716.jpg(189Kb)





 
n0b0dyDate: Monday, 23.03.2015, 21:52 | Message # 139
Explorer
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Pirate
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Quote SpaceEngineer ()
Implemented the shadows on a rings casted by another planets/moons.


You are a god! A magician!

Elite: Dangerous doesn't even support ring shadows on planets and has hilarious limitations in planet and spacecraft lighting from more than one light sources and you alone are huhumiliating Frontier cry
 
VoekoevakaDate: Monday, 23.03.2015, 22:16 | Message # 140
World Builder
Group: SE team
France
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I've seen that on the suggestions yesterday and it's already implemented ! Fantastic job !




Want some music of mine ? Please go here !

 
IdgeliosDate: Tuesday, 24.03.2015, 16:56 | Message # 141
Astronaut
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United States
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Is that a new palette I see on that ringed planet?

Edited by Idgelios - Tuesday, 24.03.2015, 16:57
 
KarakurtDate: Tuesday, 24.03.2015, 17:57 | Message # 142
Space Tourist
Group: Users
France
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That's excellent and nicely done !
 
FireintheholeDate: Tuesday, 24.03.2015, 18:28 | Message # 143
Pioneer
Group: Translators
Sweden
Messages: 356
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Great feature! Nice work wink
Quote SpaceEngineer ()
The shadow casted by the rings on an another planet and its rings is much more complex to implement.

Too bad sad it won't be implemented in this version right?





Love SpaceEngine!
 
SpaceEngineerDate: Tuesday, 24.03.2015, 19:09 | Message # 144
Author of Space Engine
Group: Administrators
Russian Federation
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Quote Idgelios ()
Is that a new palette I see on that ringed planet?

No it's atmosphere in a deep craters.

Quote Fireinthehole ()
Too bad it won't be implemented in this version right?

No.





 
SpaceEngineerDate: Tuesday, 24.03.2015, 19:09 | Message # 145
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4799
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Fun with old-school skins:




Attachments: 0301944.jpg(540Kb) · 0974108.jpg(555Kb)





 
DeathStarDate: Tuesday, 24.03.2015, 19:28 | Message # 146
Pioneer
Group: Users
Croatia
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SpaceEngineer, the first one looks great on the windows, but is kind of weird on the icon trays in the left and right part of the screen IMO.
 
Donatelo200Date: Wednesday, 25.03.2015, 02:37 | Message # 147
Explorer
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United States
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I see that you have updated the object finder. I like! wink




CPU: Intel Core i7-4790K
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ProteusDate: Wednesday, 25.03.2015, 06:58 | Message # 148
Explorer
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United States
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I'm liking these old-school skins massively more... much more elegant! The more digital, minimal, and light in use it looks, the better. No gradients, no thick borders, etc. It definitely helps a UI feel much lighter in function and friendly to the eyes. smile




 
SalvoDate: Wednesday, 25.03.2015, 14:59 | Message # 149
Star Engineer
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Italy
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Quote Voekoevaka ()
I've seen that on the suggestions yesterday and it's already implemented !

Yeah, I suggested that! My reaction: http://www.reactionface.info/sites....743.jpg





The universe is not required to be in perfect harmony with human ambition.

CPU: Intel Core i7 4770 GPU: ASUS Radeon R9 270 RAM: 8 GBs

(still don't know why everyone is doing this...)
 
ElectricalEelDate: Thursday, 26.03.2015, 14:03 | Message # 150
Space Tourist
Group: Users
Kuwait
Messages: 33
Status: Offline
Hey! i noticed you added an option for tidally locked planets.

thank you so much for adding my suggestion
 
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