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Forum » SpaceEngine » Archive » Work progress - 0.9.7.2
Work progress - 0.9.7.2
SolarLinerDate: Sunday, 06.04.2014, 16:06 | Message # 121
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France
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Finally! I found the system you use for the pictures and testing! Muahahahahaha, the BIG leak ... biggrin ... no? It isn't?

Jokes aside, this is a good thing to have this implemented, I'm more familiar with light years than parsecs ...





custom landing page to share: http://bit.ly/spaceengine
 
neutronium76Date: Sunday, 06.04.2014, 19:22 | Message # 122
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Quote SpaceEngineer ()
Unit change in player menu:







PC1:Core i7 970@3.34GHz, 6 cores/12 threads, 12GB DDR3 RAM@1.34GHz, 2x(SLI) GTX-580 GPUs 3GB VRAM(GDDR5)@1GHz, OS:Win7x64SP1
PC2:Core2Quad X9770@3.2GHz, 2 cores/4 threads 4GB DDR2 RAM@1GHz, GTX-285 GPU 1GB VRAM(DDR3)@1.24GHz, OS:WinVistax64SP2


Edited by neutronium76 - Sunday, 06.04.2014, 19:23
 
second-ichDate: Sunday, 06.04.2014, 19:35 | Message # 123
Space Pilot
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Germany
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I have asked a few days ago if the unit change option will be implemented in the next version and all say no. Now I'm really happy that it will come nonetheless. Its really a pity that my English is so bad and I can not say properly how I like the SE. biggrin
 
SpaceEngineerDate: Sunday, 06.04.2014, 23:55 | Message # 124
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Russian Federation
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Something really new and really cool: 2D Solar System Browser!




Attachments: 9816680.jpg(226Kb)





 
torcDate: Monday, 07.04.2014, 00:20 | Message # 125
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cool stuff...no words
 
Donatelo200Date: Monday, 07.04.2014, 02:07 | Message # 126
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Out of curiosity does the download to that version still exist? I started playing at the end of 0.93 and would have loved to see the precursor. Tis just interesting to see how things have come along. smile




CPU: Intel Core i7-4790K
GPU: Nvidia GTX 1080
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HDD: WD Blue 1TB (2012)
RAM: Unknown 16G-D3-1600-MR 2x8GB
MBD: MSI Z97S SLI Krait Edition (MS-7922)
 
werdnaforeverDate: Monday, 07.04.2014, 02:21 | Message # 127
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Quote SpaceEngineer ()
Something really new and really cool: 2D Solar System Browser!
The one who follow SpaceEngine since beginning may remember this: SpaceEngine 0.84 cool

I'm confused; if it's a new feature then why is it on an old version like that? Is this just a UI mockup? (an edited picture)

EDIT:
Quote Donatelo200 ()
Out of curiosity does the download to that version still exist? I started playing at the end of 0.93 and would have loved to see the precursor. Tis just interesting to see how things have come along. smile

http://en.spaceengine.org/forum/11-858-8190-16-1343484094


Edited by werdnaforever - Monday, 07.04.2014, 02:36
 
Donatelo200Date: Monday, 07.04.2014, 03:02 | Message # 128
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The link to the download itself is dead.

Quote
Expired file storage. File removed from service.





CPU: Intel Core i7-4790K
GPU: Nvidia GTX 1080
SSD: Samsung 850 Evo 250GB
HDD: Toshiba DT01ACA200 2TB
HDD: WD Blue 1TB (2012)
RAM: Unknown 16G-D3-1600-MR 2x8GB
MBD: MSI Z97S SLI Krait Edition (MS-7922)
 
HarbingerDawnDate: Monday, 07.04.2014, 03:43 | Message # 129
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Quote werdnaforever ()
I'm confused; if it's a new feature then why is it on an old version like that? Is this just a UI mockup? (an edited picture)

He's just making a joke, it's a screenshot of 0.84. There is no new feature.

Quote Donatelo200 ()
The link to the download itself is dead.

Yes, I don't know of any way to download any version earlier than 0.90 http://sourceforge.net/projects/spengine/
I think everything from 0.94 and after is still available here on the website.





All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
Donatelo200Date: Monday, 07.04.2014, 04:15 | Message # 130
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I just checked the links. 0.95 is the earliest version with a working download. Is this the same with you guys?




CPU: Intel Core i7-4790K
GPU: Nvidia GTX 1080
SSD: Samsung 850 Evo 250GB
HDD: Toshiba DT01ACA200 2TB
HDD: WD Blue 1TB (2012)
RAM: Unknown 16G-D3-1600-MR 2x8GB
MBD: MSI Z97S SLI Krait Edition (MS-7922)
 
anonymousgamerDate: Monday, 07.04.2014, 04:19 | Message # 131
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Quote HarbingerDawn ()
He's just making a joke, it's a screenshot of 0.84.


..I fell for this





Desktop: FX-8350 4.0 GHz, 8 GB DDR3 RAM, EVGA GeForce GTX 1080 FTW 8 GB, 2 TB HDD, 24 inch 1920x1080 screen
Laptop: Core i5 480M 2.66 GHz (turbo 2.93), 8 GB DDR3 RAM, AMD Radeon HD 6550m 1 GB, 640 GB HDD, 17.3 inch 1600x900 screen
 
spacerDate: Monday, 07.04.2014, 10:23 | Message # 132
Star Engineer
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Israel
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biggrin happy
thanks spaceengineer
i am more familiar with ly and km and celcius





"we began as wanderers, and we are wanderers still"
-carl sagan

-space engine photographer
 
DJKiranDate: Monday, 07.04.2014, 19:46 | Message # 133
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United Kingdom
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Maybe you could implement this technology to make your worlds more interesting, maybe with structures on them, without being too taxing on the processor -


Edited by DJKiran - Monday, 07.04.2014, 19:49
 
KimbDate: Monday, 07.04.2014, 21:19 | Message # 134
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The SpaceEngineer DID reveal that the 2D system browser shot was from 0.84; click on the 'Spoiler' underneath picture to read.

As for the new choice on units in which to present the object data; I personally would opt for Fahrenheit temperatures, body diambeters in miles, intra-systwm diztances in AU/miles, and interstellar or larger diztances in light years (or kilo/mega/giga multiples thereof)


Edited by Kimb - Monday, 07.04.2014, 21:22
 
JonahrfDate: Wednesday, 09.04.2014, 22:38 | Message # 135
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The biggest problem in 0.9.7.1 is that many terras even with life have very high atmospheric pressure . For example, HIP 107125 5 has an atm of 992.83. The planet even has marine life. Will this bug be fixed in 0.9.7.2 ?
 
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