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Forum » SpaceEngine » Archive » Work progress 0.9.7.1
Work progress 0.9.7.1
BlackeyeDate: Saturday, 30.11.2013, 13:16 | Message # 466
Astronaut
Group: Users
Germany
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plz in this version cant wait biggrin you can build in a third water option "experemental?"

Edited by Blackeye - Saturday, 30.11.2013, 13:18
 
ZatSoloDate: Saturday, 30.11.2013, 14:02 | Message # 467
Space Pilot
Group: Users
Italy
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Well, IMHO, what is absolutely essential in the next version is a ... neural interface. crazy biggrin
So I think it's a good thing wait till ... Christmas 2015. biggrin

Joking aside, the long wait is almost over. ok
A huge, immense thanks to Vladimir. yes
 
Red_RiverDate: Saturday, 30.11.2013, 15:09 | Message # 468
Astronaut
Group: Users
Canada
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The Ocean


don't know if you guys bothered reading his blog on how he's done the ocean... pasted it over here as a quick reference for SE coders...





 
HarbingerDawnDate: Saturday, 30.11.2013, 15:42 | Message # 469
Cosmic Curator
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United States
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Quote Red_River ()
SE coders

Just one coder wink





All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
Red_RiverDate: Sunday, 01.12.2013, 15:50 | Message # 470
Astronaut
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Canada
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Quote HarbingerDawn ()
Just one coder

I knew that...





 
SpaceEngineerDate: Sunday, 01.12.2013, 21:38 | Message # 471
Author of Space Engine
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Russian Federation
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Red_River, you forgot the link to the original we page.




 
Donatelo200Date: Sunday, 01.12.2013, 21:41 | Message # 472
Explorer
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United States
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I found the link for you.
Code
http://www.gamedev.net/blog/1302/entry-2254574-directx-11-porting-other-changes/





CPU: Intel Core i7-4790K
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apenpaapDate: Wednesday, 04.12.2013, 02:40 | Message # 473
World Builder
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Antarctica
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The new water looks fantastic, I can't wait for the new version!




I occasionally stream at http://www.twitch.tv/magistermystax. Sometimes SE, sometimes other games.
 
DarkcloakDate: Wednesday, 04.12.2013, 03:16 | Message # 474
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United States
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I wonder how difficult it'd be to impliment the water from the Direct3D video in OpenGL? O_o It isn't something I've any experience with, but I would think it would take a ton of coding. Yes? No?
 
SpaceEngineerDate: Wednesday, 04.12.2013, 23:02 | Message # 475
Author of Space Engine
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Russian Federation
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Promised water video. Some artifacts under water is due to interaction with atmosphere. FPS during video capture dropped to 3-5, so my camera piloting is not smooth:)





 
DeathStarDate: Wednesday, 04.12.2013, 23:02 | Message # 476
Pioneer
Group: Users
Croatia
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Awesome!
 
spacerDate: Wednesday, 04.12.2013, 23:14 | Message # 477
Star Engineer
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Israel
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biggrin biggrin biggrin
amazing!





"we began as wanderers, and we are wanderers still"
-carl sagan

-space engine photographer
 
Fireinthehole-Date: Wednesday, 04.12.2013, 23:43 | Message # 478
Pioneer
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Sweden
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Very nice!!! smile smile




Love Space Engine!
 
giftDate: Wednesday, 04.12.2013, 23:56 | Message # 479
Space Pilot
Group: Users
United States
Messages: 108
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YYYYEEESSSS!!!!!
 
VoekoevakaDate: Wednesday, 04.12.2013, 23:59 | Message # 480
World Builder
Group: SE team
France
Messages: 1016
Status: Offline
Wow ! Awesome !

Why do all you devlopment screenshots does take place on the same planets ? I know they're not far from earth 'cause I see pleiades.





Want some music of mine ? Please go here !

 
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