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Forum » SpaceEngine » Archive » Work progress 0.9.7.1
Work progress 0.9.7.1
SalvoDate: Monday, 28.10.2013, 21:07 | Message # 301
Star Engineer
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Italy
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Quote SpaceEngineer ()
Very early ship's HUD


Nice! Get inspiration from Google Earth's one, I think it's very nice smile





The universe is not required to be in perfect harmony with human ambition.

CPU: Intel Core i7 4770 GPU: ASUS Radeon R9 270 RAM: 8 GBs

(still don't know why everyone is doing this...)
 
VinnyDate: Monday, 28.10.2013, 22:28 | Message # 302
Explorer
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Hi, Spaceengineer!

The HUD on your screenshot shows the pitch ladder in degrees nose up/down with the reference object such as the Earth or Mars, the heading tape in degrees direction, and shows the bank angle? Thanks!

Cheers,
Vincent
 
DeathStarDate: Monday, 28.10.2013, 23:15 | Message # 303
Pioneer
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Croatia
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Good work!

I can't wait to start legitimately exploring space in an actual space ship (well, until it is possible to fly in interstellar space). I don't know why, but I think it will be much more epic and rewarding watching an epic planet/landscape in a space ship than in free mode (like the difference between survival and creative on Minecraft)

Also, not to be bugging you or anything, but how is the music engine going? At approximately how much completition is it right now?

This update is so big I am surprised it is 0.97.1 and not 0.98
 
KarakurtDate: Tuesday, 29.10.2013, 01:25 | Message # 304
Space Tourist
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Hi, I'm new there. First off I would like to thank SpaceEngineer for everything he is doing for SE.

So, I am following these threads since I've discovered SpaceEngine. I'm waiting the next release with big optimism but before that I have some interrogations to sort out.

When will the constellations (names, borders, figures and such) be implemented? Thank you for clearing up my mind!

Oh well, just got my answer in the changelog post (not sure if the list is definitive though).


Edited by Chr0nique - Tuesday, 29.10.2013, 01:30
 
HarbingerDawnDate: Tuesday, 29.10.2013, 01:47 | Message # 305
Cosmic Curator
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Quote Chr0nique ()
When will the constellations (names, borders, figures and such) be implemented?

Unknown, but not in the next version.





All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
SpaceEngineerDate: Thursday, 31.10.2013, 23:37 | Message # 306
Author of Space Engine
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Russian Federation
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Few more screenshots. Ship HUD and control panel may change very much in release version.







Just cool lighting smile




Attachments: 0907474.jpg(357Kb) · 7763355.jpg(414Kb) · 0977450.jpg(388Kb) · 3164153.jpg(216Kb) · 6369873.jpg(238Kb)





 
borek555Date: Thursday, 31.10.2013, 23:51 | Message # 307
Space Tourist
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Poland
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WOW This is going to be awesome biggrin Keep on improving that further, SpaceEngineer! smile

Edited by borek555 - Thursday, 31.10.2013, 23:51
 
VinnyDate: Friday, 01.11.2013, 00:49 | Message # 308
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Hi, Space engineer!

Looking really good! I'm really looking forward for trying out the spacecraft with the HUD!

Cheers,
Vincent
 
Donatelo200Date: Friday, 01.11.2013, 02:20 | Message # 309
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Wow i'm speechless! I wasn't expecting to see this for quite some time. happy On a side note are the surface of planets stable enough to allow for landing ships on the ground? (even if it hovers 10 m above)




CPU: Intel Core i7-4790K
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HarbingerDawnDate: Friday, 01.11.2013, 02:20 | Message # 310
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Amazing work SpaceEngineer smile




All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
neutronium76Date: Friday, 01.11.2013, 02:35 | Message # 311
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Greece
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Just wow! I can't wait to try this out :-)




PC1:Core i7 970@3.34GHz, 6 cores/12 threads, 12GB DDR3 RAM@1.34GHz, 2x(SLI) GTX-580 GPUs 3GB VRAM(GDDR5)@1GHz, OS:Win7x64SP1
PC2:Core2Quad X9770@3.2GHz, 2 cores/4 threads 4GB DDR2 RAM@1GHz, GTX-285 GPU 1GB VRAM(DDR3)@1.24GHz, OS:WinVistax64SP2
 
RetsofDate: Friday, 01.11.2013, 02:55 | Message # 312
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so what happens if you take a big ship into the atmosphere? Drops like a rock?
 
SpaceEngineerDate: Friday, 01.11.2013, 10:54 | Message # 313
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Quote Donatelo200 ()
On a side note are the surface of planets stable enough to allow for landing ships on the ground?

What do you mean?

Quote Retsof ()
so what happens if you take a big ship into the atmosphere? Drops like a rock?

Almost.





 
BlackeyeDate: Friday, 01.11.2013, 12:46 | Message # 314
Astronaut
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wow.... cool cant wait biggrin
 
DisasterpieceDate: Saturday, 02.11.2013, 04:00 | Message # 315
World Builder
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Quote SpaceEngineer ()
What do you mean?

I think he is asking whether you can land on the surface in a ship.





I play teh spase engien
 
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