Русский New site

Advanced search

[ New messages · Forum rules · Members ]
Page 7 of 8«125678»
Forum » SpaceEngine » Archive » SpaceEngine 0.97 release!
SpaceEngine 0.97 release!
kairunotabiDate: Friday, 03.05.2013, 02:33 | Message # 91
Astronaut
Group: Users
Philippines
Messages: 70
Status: Offline
Why all of the comets has 2 trails? There must be variations on each comets trails and currently, online Hale-Bopp is known to have 2 trails and almost named comets in the Sol system in SE has two trails




 
HarbingerDawnDate: Friday, 03.05.2013, 02:41 | Message # 92
Cosmic Curator
Group: Administrators
United States
Messages: 8714
Status: Offline
All comets in SE have a dust tail and a gas tail. This is also true of most real comets.




All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
FrostbreathDate: Friday, 03.05.2013, 11:27 | Message # 93
Space Pilot
Group: Translators
Netherlands
Messages: 118
Status: Offline
Such a nice suprise when coming back from my holiday! smile
Thanks a lot!





Amateur astronomer. Owner of a Celestron C8 telescope and, of course, Space Engine. Translator for Dutch.
 
BlackeyeDate: Friday, 03.05.2013, 14:34 | Message # 94
Astronaut
Group: Users
Germany
Messages: 49
Status: Offline
!!!!!!!! I LOVE IT !!!!!!!!!!!!!!
 
smjjamesDate: Friday, 03.05.2013, 15:10 | Message # 95
World Builder
Group: Users
United States
Messages: 913
Status: Offline
Awesomeness! Downloading now, will take a while, about a half hour maybe, but worth it.

Also, back from being in lurking mode.





 
smjjamesDate: Friday, 03.05.2013, 16:14 | Message # 96
World Builder
Group: Users
United States
Messages: 913
Status: Offline
Not a bug, but not sure where to comment on this. It just seems a bit unusual to have the .exe in a sub folder rather than in the root folder, but hey, if Space Engineer wants to construct the directory that way, I don't have a problem with it.




 
HarbingerDawnDate: Friday, 03.05.2013, 16:22 | Message # 97
Cosmic Curator
Group: Administrators
United States
Messages: 8714
Status: Offline
smjjames, there were several other threads which would have been more relevant to make that post in, you should know better than that.

Also, it's not unusual, many programs have the .exe in a subfolder.





All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM


Edited by HarbingerDawn - Friday, 03.05.2013, 18:06
 
MannaroThePatientDate: Friday, 03.05.2013, 16:40 | Message # 98
Observer
Group: Users
Italy
Messages: 16
Status: Offline
Great job! Slight instability on this release and some vector flickering on distance, but is a huge improvement!




PC: Intel i7 4Ghz, 32GB RAM, nVidia GeForce GTX 980Ti (6GB VRAM), Windows 10 PRO 64.
 
smjjamesDate: Friday, 03.05.2013, 16:45 | Message # 99
World Builder
Group: Users
United States
Messages: 913
Status: Offline
Sorry Harb, it was kind of a spur of the moment thought.

Anyways, I'm liking the textured cursor with the crosshairs.





 
Jabberwockxeno6109Date: Friday, 03.05.2013, 21:51 | Message # 100
Space Pilot
Group: Users
United States
Messages: 85
Status: Offline
Question: did the universe generation system change so that our old journal and location logs are obseelte, or can they be imported?

EDIT: And where are the magnitude settings now?


Edited by Jabberwockxeno6109 - Friday, 03.05.2013, 22:06
 
Fireinthehole-Date: Friday, 03.05.2013, 22:18 | Message # 101
Pioneer
Group: Translators
Sweden
Messages: 365
Status: Offline
Quote (kairunotabi)
Why all of the comets has 2 trails? There must be variations on each comets trails and currently, online Hale-Bopp is known to have 2 trails and almost named comets in the Sol system in SE has two trails

As I understand it, all comets have two tails. Although the other one, the blue one, doesn't always become bright enough to be seen with the naked eye. Hale-Bopp had two tails, but as I remember it one couldn't see the blue tail without at least binoculars.

btw is there any way to search for comets orbiting other stars?





Love Space Engine!


Edited by Fireinthehole - Friday, 03.05.2013, 22:23
 
HarbingerDawnDate: Friday, 03.05.2013, 22:38 | Message # 102
Cosmic Curator
Group: Administrators
United States
Messages: 8714
Status: Offline
Quote (Fireinthehole)
btw is there any way to search for comets orbiting other stars?

Use the map mode

Quote (Jabberwockxeno6109)
did the universe generation system change so that our old journal and location logs are obseelte

Yes

Quote (Jabberwockxeno6109)
And where are the magnitude settings now?

Same place that they were before





All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
n3xtDate: Friday, 03.05.2013, 23:35 | Message # 103
Explorer
Group: Users
Netherlands
Messages: 184
Status: Offline
I wonder... wacko

If there's any kind of settings menu or something that could convert parsecs (I don't bother though, but it would deffinetely save alot of mind cracking thinking) into ''light years'' ?

I thought SpaceEngineer (Vova) mentioned it to be implemented.
It could be for the next S.E. versions...

Anyway I really love and enjoy this one biggrin

Anyway back to the point...

Is there a way to convert those astronomical measurements (parsecs into light years)
And perhaps for AU into kilometers / miles... I just wonder wacko

It's actually funny because I never calculate the distances with a calculator.
But aye, I'm an imperfect and mind limited human being. So I always say: approx. this or that far away (in km or ly)

The real deal would be nice. Oh nevermind I'm falling into a repeating circle on the same matter ! xD


Edited by n3xt - Friday, 03.05.2013, 23:37
 
HarbingerDawnDate: Friday, 03.05.2013, 23:40 | Message # 104
Cosmic Curator
Group: Administrators
United States
Messages: 8714
Status: Offline
Quote (n3xt)
Is there a way to convert those astronomical measurements (parsecs into light years)
And perhaps for AU into kilometers / miles... I just wonder

Not in SE





All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
smjjamesDate: Saturday, 04.05.2013, 01:15 | Message # 105
World Builder
Group: Users
United States
Messages: 913
Status: Offline
Also, kudos to Voekoevaka for adding the Tadpole Galaxy(ies). I was looking in the catalog galaxies and spotted this.

Edit: Anonymousgamer told me it was Voekoevaka who had made them. I had been in lurking mode for a while and didn't keep up in the modding going ons.







Edited by smjjames - Saturday, 04.05.2013, 01:42
 
Forum » SpaceEngine » Archive » SpaceEngine 0.97 release!
Page 7 of 8«125678»
Search: