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Forum » SpaceEngine » Off-topic Discussions » Show off your work (Show off interesting projects you've created...)
Show off your work
WwadlolDate: Thursday, 04.09.2014, 06:45 | Message # 631
Space Pilot
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Norway
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So i made some music.
https://soundcloud.com/wwadlol....i-found
 
laiodDate: Thursday, 04.09.2014, 23:52 | Message # 632
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That sounds like something you could put in SE. I like it. biggrin




ASUS Radeon HD 7770 2GB, Crucial Ballistix 8GB x2, AMD FX-4130 3.8GHz, 1TB 7200rpm drive
 
Billy_MayesDate: Saturday, 13.09.2014, 10:40 | Message # 633
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I made another fluid simulation:






AMD Phenom II X4 955 3.2 GHz Quad-Core - AMD Radeon HD 6950 2GB VRAM - 4GB RAM - 1680x1050 75 Hz Samsung screen
 
SalvoDate: Saturday, 13.09.2014, 13:13 | Message # 634
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Italy
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Quote Billy_Mayes ()
I made another fluid simulation:

How? wacko





The universe is not required to be in perfect harmony with human ambition.

CPU: Intel Core i7 4770 GPU: ASUS Radeon R9 270 RAM: 8 GBs

(still don't know why everyone is doing this...)
 
FastFourierTransformDate: Monday, 15.09.2014, 22:27 | Message # 635
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This is my first try of making some kind of realistic manipulation of an image.

With this day light photograph of Atacama Desert made by the great photographer Luca Galluzzi



I tried to make the same scene at night using photoshop and an image of the milky way.



Maybe those clouds need to be darker? What you think? It looks reallistic?


Edited by FastFourierTransform - Monday, 15.09.2014, 22:28
 
VoekoevakaDate: Monday, 15.09.2014, 23:32 | Message # 636
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France
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The daytime picture seems itself seems strange, maybe due to the awesomeness of the sight. So it is difficult to figure out if the night picture is realistic. But I thing the ambiant color is too green, it should be more a deep and dark blue, like in some long-term exposure photos.




I made a new song : https://soundcloud.com/o-1-2-3....a-rotas





Want some music of mine ? Please go here !

 
SalvoDate: Tuesday, 16.09.2014, 15:56 | Message # 637
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Voekoevaka, nice!




Without knowing I improved my drawing skills wacko




Attachments: 5709796.jpg(175Kb)





The universe is not required to be in perfect harmony with human ambition.

CPU: Intel Core i7 4770 GPU: ASUS Radeon R9 270 RAM: 8 GBs

(still don't know why everyone is doing this...)


Edited by Salvo - Tuesday, 16.09.2014, 16:00
 
WatsisnameDate: Tuesday, 16.09.2014, 16:41 | Message # 638
Galaxy Architect
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Quote FastFourierTransform ()
Maybe those clouds need to be darker? What you think? It looks reallistic?


Maybe just slightly darker, but to me the weird thing is the transparency (e.g. the cloud at lower left just behind the peak). Otherwise I'd say it looks like a very realistic night shot, especially with the excellent way you adjusted the foreground! smile

@Voekoevaka: Awesome song!





 
Antza2Date: Saturday, 20.09.2014, 22:15 | Message # 639
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Go to antza2.deviantart.com for cool photos!
 
Billy_MayesDate: Thursday, 25.09.2014, 20:11 | Message # 640
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Wow, great pictures Antza2!

I made a picture in Blender:






AMD Phenom II X4 955 3.2 GHz Quad-Core - AMD Radeon HD 6950 2GB VRAM - 4GB RAM - 1680x1050 75 Hz Samsung screen
 
WatsisnameDate: Saturday, 27.09.2014, 04:11 | Message # 641
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Looks really cool; photograph quality even. Makes me want to try to reproduce it with a camera.

Only thing that bothers me is the incoming jet of water -- like it's too thick or too uniform or something. It'd also be shoving the glass in real life, if it wasn't adhered to the surface.





 
SalvoDate: Saturday, 27.09.2014, 18:32 | Message # 642
Star Engineer
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Italy
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Antza2, It's time to change wallpaper! happy



Quote Billy_Mayes ()
Blender

Wow... The max I can do with that is a cube wacko (I really hate it)




I started to work again on my gravity simulator, and I added a few more features:

  • Explosions (when two particles collides, also animation changes according to particle's density)
  • Realistic result motion after collisions (when two particles collided the result one had the motion of the one with greater mass, now the result motion is calculated according to conservation of momentum law)
  • Tracking an object (if you click with right button the camera will start following the selected object)
  • Multiple particles spawn and random distribuition



    I could post this program somewhere and make it public to everyone, someone might be interested, but I don't actually know where.
    Attachments: 5081345.jpg(174Kb)





    The universe is not required to be in perfect harmony with human ambition.

    CPU: Intel Core i7 4770 GPU: ASUS Radeon R9 270 RAM: 8 GBs

    (still don't know why everyone is doing this...)


    Edited by Salvo - Saturday, 27.09.2014, 18:34
  •  
    NovaSiliskoDate: Saturday, 27.09.2014, 22:10 | Message # 643
    Explorer
    Group: SE team
    United States
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    Been a while since I posted about this here...

    http://www.scienceofthespheres.com/september-23-panels-planets/
    http://www.scienceofthespheres.com/planet-picture-dump/

    New planet generator for my game, among other things:

     
    Antza2Date: Saturday, 27.09.2014, 23:24 | Message # 644
    World Builder
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    Finland
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    Tried improving my old shots.









    Go to antza2.deviantart.com for cool photos!
     
    Billy_MayesDate: Thursday, 02.10.2014, 20:45 | Message # 645
    Pioneer
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    Finland
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    Antza2, beautiful!



    I rendered my username in blender.





    AMD Phenom II X4 955 3.2 GHz Quad-Core - AMD Radeon HD 6950 2GB VRAM - 4GB RAM - 1680x1050 75 Hz Samsung screen
     
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