Русский New site

Advanced search

[ New messages · Forum rules · Members ]
Page 3 of 25«123452425»
Forum » SpaceEngine » Development Status » SpaceEngine TODO List - Updated 14th Dec 2015 (What's planned for future releases)
SpaceEngine TODO List - Updated 14th Dec 2015
SpaceEngineerDate: Tuesday, 21.06.2011, 09:02 | Message # 31
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4796
Status: Offline
Quote (DevonX)
Well i wouldnt say impossible... http://www.youtube.com/watch?v=pLfHDul5XGw


This is local cloud, generated and animated on a small scene. In SpaceEngine I must generate clouds for entire planet. 3D models of course will be generated in relatively small regions around camera, but their pattern must match global cloud layer pattern, generated as a flat layer (this is now done). This layer is not dynamic, 3D clouds shall not be dynamic either.

*





 
ThursDate: Tuesday, 21.06.2011, 09:18 | Message # 32
Astronaut
Group: Users
United States
Messages: 49
Status: Offline
When are you going to add more planet types and more procedural generators for surfaces and atmospheres?
 
SpaceEngineerDate: Tuesday, 21.06.2011, 09:30 | Message # 33
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4796
Status: Offline
I will add it soon:)

Generation of atmosphere takes several seconds - that's too long, and it won't work on all graphics cards. So I simply include 7 precomputed models in archive.

*





 
ThursDate: Tuesday, 21.06.2011, 20:12 | Message # 34
Astronaut
Group: Users
United States
Messages: 49
Status: Offline
Why don't you process them in the background on another thread? (I see you're adding in better distribution of load to this next release)
 
NeonDate: Tuesday, 21.06.2011, 22:17 | Message # 35
Explorer
Group: SE team
Australia
Messages: 205
Status: Offline
Why can't you do them in the player bubble only when he's in a local area on a planet?
Obviously at high altitude n in space u need static clouds, but if u used a player bubble,
wouldn't that then allow procedural vegetation, and dynamic clouds?
 
SpaceEngineerDate: Wednesday, 22.06.2011, 00:00 | Message # 36
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4796
Status: Offline
Quote (Thurs)
Why don't you process them in the background on another thread? (I see you're adding in better distribution of load to this next release)


This will not help.

Quote (Neon)
Why can't you do them in the player bubble only when he's in a local area on a planet?


Then the "local" clouds will not match "global" cloud layer. This is like mountains: You see them from space, as you approach them, they disappear and are replaced with craters, for example.

*





 
j0KeRDate: Thursday, 07.07.2011, 00:02 | Message # 37
Explorer
Group: Users
Greece
Messages: 178
Status: Offline
Do we have any on going progress or news about a new version of SE ? smile




"Novus Ordo Seclorum"

Intel Core(E6850) 2 Duo 3.00 GHz \ Geforce GTX560 1024MB \ 4GB 667(MHz) 2 Channel RAM \ Windows 7 (32bit) \ Samsung SA700D 120hz (3D)
 
SpaceEngineerDate: Thursday, 07.07.2011, 02:10 | Message # 38
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4796
Status: Offline
I am currently very busy. So I do not work as much on SE at the moment. sad

*





 
NomadDate: Sunday, 24.07.2011, 00:15 | Message # 39
Observer
Group: Newbies
United States
Messages: 4
Status: Offline
When is the New Versions of SE coming out? cool
 
SpaceEngineerDate: Sunday, 24.07.2011, 01:40 | Message # 40
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4796
Status: Offline
In 2011 biggrin

*





 
NomadDate: Sunday, 24.07.2011, 11:20 | Message # 41
Observer
Group: Newbies
United States
Messages: 4
Status: Offline
lolz biggrin

Added (24.07.2011, 14:11)
---------------------------------------------
Weather conditions (rain, snow, fog, lightning, rainbow) Surface components (stones, plants, roads, buildings) I hope I to see this Soon biggrin

Added (24.07.2011, 14:12)
---------------------------------------------
Seasonal changes (snow cover and polar caps, dust storms, evaporation or freezing of the seas and the atmosphere) this will be cool and this to smile

Added (24.07.2011, 14:16)
---------------------------------------------
I want see dust and rocks form into planets over a long time just like how earth from into a planet. it took 5 billion years to do that happy

Added (24.07.2011, 14:20)
---------------------------------------------
Stars

Motion of stars in the galaxy
Wandering intergalactic stars
Modeling the evolution of stars

Planets
Wandering planets (planemo)
Modeling of 2D gas dynamics of the atmosphere on the GPU
Modeling of water erosion
Modeling the tectonics and evolution of planets
Simulation of the collision, tidal or artificial destruction of the planets, the formation of the asteroid belt and the dust disk around the sun, its further evolution
Simulation of collision of galaxies
Modeling the evolution of galaxies [color=gray] Is it Possible?

 
SpaceEngineerDate: Sunday, 24.07.2011, 14:41 | Message # 42
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4796
Status: Offline
Quote (Nomad)
Modeling the evolution of galaxies. Is it Possible?


I don't know. this is the reason it is colored grey in list:)

*





 
NomadDate: Monday, 25.07.2011, 02:55 | Message # 43
Observer
Group: Newbies
United States
Messages: 4
Status: Offline
When will the TODO list will update wacko
 
Deltawing777Date: Wednesday, 27.07.2011, 13:24 | Message # 44
Observer
Group: Users
United States
Messages: 11
Status: Offline
Quote (SpaceEngineer)
I am currently very busy. So I do not work as much on SE at the moment.


So there is no devolpment now?

*
 
SpaceEngineerDate: Saturday, 30.07.2011, 13:51 | Message # 45
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4796
Status: Offline
I'm starting a blog where I will describe some aspects of my current work.

You can see it here: http://en.spaceengine.org/blog

*





 
Forum » SpaceEngine » Development Status » SpaceEngine TODO List - Updated 14th Dec 2015 (What's planned for future releases)
Page 3 of 25«123452425»
Search: