Русский New site

Advanced search

[ New messages · Forum rules · Members ]
Page 20 of 25«1218192021222425»
Forum » SpaceEngine » Development Status » SpaceEngine TODO List - Updated 14th Dec 2015 (What's planned for future releases)
SpaceEngine TODO List - Updated 14th Dec 2015
FastFourierTransformDate: Sunday, 07.06.2015, 17:28 | Message # 286
Pioneer
Group: Local Moderators
Spain
Messages: 538
Status: Offline
I like to think about the future of Space Engine. The skies of remote worlds

One day, maybe biggrin with this kind of realism



I thinked this was the best place to fit this.
 
ZatSoloDate: Tuesday, 09.06.2015, 19:51 | Message # 287
Space Pilot
Group: Users
Italy
Messages: 111
Status: Offline
Quote SpaceEngineer ()
This is my global TODO list for SpaceEngine ...

...

Planets:
....
Illumination of planets with globular clusters, galactic core, close nebulae, supernovae



Imagine you are on a planet near the center of a globular cluster.
Having the night sky illuminated by the light of the cluster must be something like the sky during a sun's total eclipse. surprised

Hope this feature is implemented within this year .... We will see .... wink
 
DiscovererOfWorldsDate: Thursday, 11.06.2015, 11:51 | Message # 288
Space Pilot
Group: Users
Italy
Messages: 120
Status: Offline
And already imagine the nights will be like with the trees,


or the beach with water 3d and rocks,

and the rocks 3d rings could take great pictures,

I can not wait

Attachments: 3692450.jpg(212Kb) · 5421313.jpg(463Kb) · 3732468.jpg(325Kb) · 6491381.jpg(502Kb)





the universe is made to be explored, but no one will ever visit it all

Edited by DiscovererOfWorlds - Thursday, 11.06.2015, 12:00
 
HarbingerDawnDate: Thursday, 11.06.2015, 17:32 | Message # 289
Cosmic Curator
Group: Administrators
United States
Messages: 8711
Status: Offline
DiscovererOfWorlds, please do not put text and images on the same line in the future. It breaks the forum layout.




All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
FireintheholeDate: Thursday, 11.06.2015, 18:16 | Message # 290
Pioneer
Group: Translators
Sweden
Messages: 356
Status: Offline
Quote HarbingerDawn ()
DiscovererOfWorlds, please do not put text and images on the same line in the future. It breaks the forum layout.

It works just fine for me smile





Love SpaceEngine!
 
DoctorOfSpaceDate: Thursday, 11.06.2015, 18:26 | Message # 291
Galaxy Architect
Group: Global Moderators
Pirate
Messages: 3590
Status: Offline
Thats because HarbingerDawn edited his post




Intel Core i7-5820K 4.2GHz 6-Core Processor
G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory
EVGA GTX 980 Ti SC 6GB
 
DiscovererOfWorldsDate: Thursday, 11.06.2015, 19:43 | Message # 292
Space Pilot
Group: Users
Italy
Messages: 120
Status: Offline
HarbingerDawn,ok, I'm sorry, but I did not understand, for me there are no problems ..




the universe is made to be explored, but no one will ever visit it all
 
HarbingerDawnDate: Thursday, 11.06.2015, 22:57 | Message # 293
Cosmic Curator
Group: Administrators
United States
Messages: 8711
Status: Offline
DiscovererOfWorlds, because I edited the post to fix it already. I'm just saying not to do that in the future.




All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
NastronautDate: Tuesday, 07.07.2015, 03:53 | Message # 294
Observer
Group: Users
United States
Messages: 14
Status: Offline
I noticed it said something about giant alien astroengineering constructions, I hope these can be disabled, if I interpreted it right you are saying huge alien structures appearing on the planets? That would ruin a screenshot biggrin




NASA spends .5% of the national budget answering humanity's greatest questions while the IRS spends 41% of that on government expenditures causing more problems than it can fix.
 
HandbananaDate: Tuesday, 07.07.2015, 04:04 | Message # 295
Astronaut
Group: Users
United States
Messages: 70
Status: Offline
Quote Nastronaut ()
I noticed it said something about giant alien astroengineering constructions, I hope these can be disabled, if I interpreted it right you are saying huge alien structures appearing on the planets? That would ruin a screenshot biggrin


They won't be on every single planet, and will probably even be pretty rare. If you ask me however, I think they would be great for screenshots.





Tonight... you.
 
NastronautDate: Tuesday, 07.07.2015, 04:21 | Message # 296
Observer
Group: Users
United States
Messages: 14
Status: Offline
Quote
If you ask me however, I think they would be great for screenshots.

I see how it could be used for some cool screens. But my reasoning is say you find a super awesome crater on a super awesome planet that you want to screenshot, but then when it loads up there is a massive alien tower inside of it and you don't want that there

Here is a picture of said super awesome crater cool





NASA spends .5% of the national budget answering humanity's greatest questions while the IRS spends 41% of that on government expenditures causing more problems than it can fix.

Edited by Nastronaut - Tuesday, 07.07.2015, 04:22
 
parameciumkidDate: Tuesday, 07.07.2015, 04:29 | Message # 297
Explorer
Group: Users
United States
Messages: 277
Status: Offline
I second the idea for making alien buildings toggleable, for the "sandbox" version of SE at least. If SpaceEngineer fulfills his idea of making an MMO out of it then making them disappear would just be silly xD




Intel HD Graphics 4000 ;P
 
NastronautDate: Tuesday, 07.07.2015, 05:10 | Message # 298
Observer
Group: Users
United States
Messages: 14
Status: Offline
That would be a great idea making an MMO. Kinda similar to No Mans Sky on PS4, he should make it so that you can discover the planets for yourself and claim them. While at the same time the planets you find first instantly have a base when captured while you need to eradicate another players base to get his planet, good idea?

Or it could make each player passive so they can go on an exploration party and have voice chat, oh the future of this game is so bright!





NASA spends .5% of the national budget answering humanity's greatest questions while the IRS spends 41% of that on government expenditures causing more problems than it can fix.
 
JJake101Date: Monday, 13.07.2015, 14:27 | Message # 299
Observer
Group: Newbies
United Kingdom
Messages: 7
Status: Offline
@SpaceEngineer

Just an FYI for 'Procedural life' & 'Procedural civilizations' that are currently labelled "Not Sure if possible"

You may want to look into 'No Mans Sky' to see how they create there procedurally generated life and eco-systems. It definitely looks like it could be doable smile


Edited by JJake101 - Monday, 13.07.2015, 14:32
 
SalvoDate: Monday, 13.07.2015, 14:48 | Message # 300
Star Engineer
Group: Local Moderators
Italy
Messages: 1400
Status: Offline
Quote JJake101 ()
You may want to look into 'No Mans Sky' to see how they create there procedurally generated life and eco-systems.

In my opinion it's too much unrealistic, SE aims to be realistic and we can not know how alien species are, neither how much they're common or anything else.





The universe is not required to be in perfect harmony with human ambition.

CPU: Intel Core i7 4770 GPU: ASUS Radeon R9 270 RAM: 8 GBs

(still don't know why everyone is doing this...)
 
Forum » SpaceEngine » Development Status » SpaceEngine TODO List - Updated 14th Dec 2015 (What's planned for future releases)
Page 20 of 25«1218192021222425»
Search: