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Forum » SpaceEngine » Mods and Addons » Addon Development Thread (Discuss new addons you're developing)
Addon Development Thread
werdnaforeverDate: Wednesday, 15.01.2014, 21:27 | Message # 346
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Quote DoctorOfSpace ()
Prometheus

How good does it look?
 
DoctorOfSpaceDate: Wednesday, 15.01.2014, 21:30 | Message # 347
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Quote werdnaforever ()
How good does it look?

Like the Prometheus from Stargate tongue but not as nice as a CG render

I have never posted screens of them because I never setup the emis maps or specular maps. Both of the ships (Daedalus and Prometheus) had like 30 different textures.

If enough people want them maybe I will finish them up for 971.





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RockoRocksDate: Wednesday, 15.01.2014, 21:31 | Message # 348
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Quote DoctorOfSpace ()
If enough people want them maybe I will finish them up for 971.

Where did you find the original models?





I will be inactive on this forum for the time being. Might come back eventually

AMD AR-3305M APU w/ Radeon HD 1.90 GHz 6,00 GB RAM
 
werdnaforeverDate: Wednesday, 15.01.2014, 21:34 | Message # 349
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Quote DoctorOfSpace ()
I have never posted screens of them

...until now

(waits)
 
VoekoevakaDate: Tuesday, 03.06.2014, 16:55 | Message # 350
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I'm having a small problem with cubemap. I think it is rather a problem of raw format. It seems my raw file have unsigned values, and cubemap treat these as signed values (or the inverse, I don't know). And when I try to pute "InputUnsigned" true, the program crashes...

Any idea of what could happen ?

Attachments: 8882530.png(12Kb)





Want some music of mine ? Please go here !

 
VoekoevakaDate: Wednesday, 18.06.2014, 02:43 | Message # 351
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An addon I'm working on :


Neptune dark spot


Stream clouds on Neptune

Attachments: 2137875.jpg(67Kb) · 5182978.jpg(71Kb)





Want some music of mine ? Please go here !



Edited by Voekoevaka - Wednesday, 18.06.2014, 02:44
 
brainstormDate: Wednesday, 18.06.2014, 19:58 | Message # 352
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Voekoevaka, great work! smile




 
VoekoevakaDate: Wednesday, 18.06.2014, 20:15 | Message # 353
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Thank you my friend ! But it is far from finished.

By the way, do you have your Saturn dynamic cloud map to download somewhere, I've been searching for it ?





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brainstormDate: Thursday, 19.06.2014, 18:11 | Message # 354
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Voekoevaka, yes, I have, but now I'm far from my computer, in business trip, so I will give you the link after one week




 
VoekoevakaDate: Monday, 23.06.2014, 19:17 | Message # 355
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Trying to put some clouds on mars. But very buggy due to something that's look like an engine's bug :




Trying to put some dust streams on Io :


Attachments: 4163403.jpg(65Kb) · 3676867.jpg(75Kb) · 5762273.jpg(176Kb)





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astronikiDate: Monday, 23.06.2014, 22:21 | Message # 356
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I'm working on a new Milky Way model, more faithful to the hydrogen map from the old Milky Way contest thread.



Attachments: 1736483.jpg(111Kb) · 8384005.jpg(103Kb) · 3355857.jpg(120Kb)





Check out my astrophotography:
http://www.astroniki.fbl.pl
http://www.facebook.com/AstroNiki1
 
RockoRocksDate: Thursday, 03.07.2014, 14:51 | Message # 357
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Looking through the ship hods in the Warlords mod for Homeworld 2, I found some interesting Imperial ships and stations HarbingerDawn did not include in his Imperial Ship Pack (including the Death Star II!). So I ported them for SpaceEngine, and now they are mostly ready to release. It will also include a few non-canon ships.

Here are some photos:










Do you think I should release them?

Attachments: 9506188.jpg(143Kb) · 5609613.jpg(170Kb) · 7446665.jpg(280Kb) · 5528646.jpg(110Kb) · 6057318.jpg(203Kb) · 1926682.jpg(146Kb) · 6668901.jpg(209Kb) · 1344010.jpg(95Kb)





I will be inactive on this forum for the time being. Might come back eventually

AMD AR-3305M APU w/ Radeon HD 1.90 GHz 6,00 GB RAM


Edited by RockoRocks - Thursday, 03.07.2014, 14:53
 
RockoRocksDate: Tuesday, 02.09.2014, 19:28 | Message # 358
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Hello everyone! I just started doing EvE online ships and I got the first one, the Algol ready. With specular, normal, and even emission maps. The whole addon is going to take very long to make, not only because there are SO many EvE ships, but also because adding the 'mask' and 'submask' maps to the diffuse map will take a while to figure out and takes extra time (without these maps the ships don't look entirely like in the actual game: they miss the colored parts, which are dark green on this ship). And finding out the correct length of (some) ships on the internet is also difficult.

Anyway, here are some screenshots!




Please let me know what you think of it so far smile

Attachments: 4361351.jpg(116Kb) · 2637968.jpg(108Kb) · 3231061.jpg(141Kb) · 6326808.jpg(89Kb)





I will be inactive on this forum for the time being. Might come back eventually

AMD AR-3305M APU w/ Radeon HD 1.90 GHz 6,00 GB RAM


Edited by RockoRocks - Tuesday, 02.09.2014, 19:30
 
HarbingerDawnDate: Tuesday, 02.09.2014, 20:39 | Message # 359
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Not an EVE fan, but that looks pretty nice.




All forum users, please read this!
My SE mods and addons
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astronikiDate: Thursday, 23.04.2015, 00:52 | Message # 360
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Not sure it this is the right thread, but i'm pimping out M42 and i want to add a dim cluster of stars in it. I guess most of them are about mag 16 as seen from Earth. Also, enjoy this work in progress pic:

Attachments: 1180645.jpg(428Kb)





Check out my astrophotography:
http://www.astroniki.fbl.pl
http://www.facebook.com/AstroNiki1


Edited by astroniki - Thursday, 23.04.2015, 00:53
 
Forum » SpaceEngine » Mods and Addons » Addon Development Thread (Discuss new addons you're developing)
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