Русский New site

Advanced search

[ New messages · Forum rules · Members ]
Page 3 of 4«1234»
Forum » SpaceEngine » Mods and Addons » EVE Online Ship Pack MOD v2.0 (EVE Online Ship Pack MOD v2.0)
EVE Online Ship Pack MOD v2.0
HarbingerDawnDate: Saturday, 21.07.2012, 17:28 | Message # 31
Cosmic Curator
Group: Administrators
United States
Messages: 8714
Status: Offline
dontpanic, there are a few things that can greatly improve your Orbiter experience. There are texture packs that you can download for the planets, there are other graphics tweaks that you can do, and there are even community developed graphics clients (the most prevalent being the Direct3D 9 client) that enable Orbiter to look more like a modern game. It still doesn't stand up to SpaceEngine, but it is acceptable looking, at least to me.

I've lost most of my best screenshots, but here are a few I managed to dig up in my hard drive:
http://www.deviantart.com/downloa....ruj.jpg
http://www.deviantart.com/downloa....rw5.jpg
http://www.deviantart.com/downloa....ryc.png
http://www.deviantart.com/downloa....s1t.png





All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
jtmedinaDate: Saturday, 21.07.2012, 18:35 | Message # 32
Space Pilot
Group: Users
Spain
Messages: 100
Status: Offline
Quote (dontpanic)
What will be so mind blowing about it? It will be just the same, but with better graphics.
I think that NEW features make game play "mind blowing". Things like: realistic and detailed ships with interior, ability to explore planets in land vehicles, having animals and aliens on terras with life, buildings, perhaps even combat.
You are right, Space Engine has a LOT of potential, and the features you describe should be implemented (although they should be optional), but I doubt they will be "mind blowing"...


Orbiter is the only space sim that gave me so much feeling of accomplishment. From docking procedures, getting to low earth orbit, reentry, each step is a challenge. You should seriously give it a try.
I'd pay $60 for Space Engine if I could get all features that are already available in Orbiter. You heard that Vladimir?, you've got my money biggrin
 
dontpanicDate: Saturday, 21.07.2012, 20:28 | Message # 33
Space Pilot
Group: Users
United States
Messages: 113
Status: Offline
HarbingerDawn, nice screens! I liked the one with the astronaut and the futuristic shuttle(?).
Still, I'd rather wait for SE to get those features. (I don't have the time to start playing a new game anyway, because I'm enlisting in the army in 9 days...)
 
HarbingerDawnDate: Saturday, 21.07.2012, 22:36 | Message # 34
Cosmic Curator
Group: Administrators
United States
Messages: 8714
Status: Offline
Quote (dontpanic)
the futuristic shuttle(?)

That's one of the greatest addon craft for Orbiter, the XR2 Ravenstar cool

Quote (dontpanic)
I'm enlisting in the army in 9 days

Good luck hombre!





All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
SpaceEngineerDate: Monday, 23.07.2012, 10:26 | Message # 35
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4798
Status: Offline
This pack has too many textures, SE cannot display all of the models at once (cache for ships textures is not implemented yet)...




 
dontpanicDate: Monday, 23.07.2012, 13:54 | Message # 36
Space Pilot
Group: Users
United States
Messages: 113
Status: Offline
Well, I usually fly one ship at a time. smile
 
neutronium76Date: Monday, 23.07.2012, 21:25 | Message # 37
World Builder
Group: Users
Greece
Messages: 718
Status: Offline
Quote (SpaceEngineer)
SE cannot display all of the models at once


Well it actually can: http://www.youtube.com/watch?v=M1Zg9zA7yn0





PC1:Core i7 970@3.34GHz, 6 cores/12 threads, 12GB DDR3 RAM@1.34GHz, 2x(SLI) GTX-580 GPUs 3GB VRAM(GDDR5)@1GHz, OS:Win7x64SP1
PC2:Core2Quad X9770@3.2GHz, 2 cores/4 threads 4GB DDR2 RAM@1GHz, GTX-285 GPU 1GB VRAM(DDR3)@1.24GHz, OS:WinVistax64SP2
 
dontpanicDate: Monday, 23.07.2012, 21:45 | Message # 38
Space Pilot
Group: Users
United States
Messages: 113
Status: Offline
Nice video, I just think you shouldn't have made it unlisted, to promote SE more.
P.S. Thank's for mentioning me. cool
 
neutronium76Date: Monday, 23.07.2012, 22:06 | Message # 39
World Builder
Group: Users
Greece
Messages: 718
Status: Offline
Quote (dontpanic)
I just think you shouldn't have made it unlisted, to promote SE more


Well I though about that, but the video gets distorted with artifacts at the end because of angry2 windows live movie maker conversion of the initial avi to wmv. When I manage to produce a better video, I will definitely make it public smile .





PC1:Core i7 970@3.34GHz, 6 cores/12 threads, 12GB DDR3 RAM@1.34GHz, 2x(SLI) GTX-580 GPUs 3GB VRAM(GDDR5)@1GHz, OS:Win7x64SP1
PC2:Core2Quad X9770@3.2GHz, 2 cores/4 threads 4GB DDR2 RAM@1GHz, GTX-285 GPU 1GB VRAM(DDR3)@1.24GHz, OS:WinVistax64SP2
 
DauntDate: Tuesday, 28.05.2013, 16:30 | Message # 40
Observer
Group: Newbies
United States
Messages: 4
Status: Offline
Any chance this is being updated to .97? The images look sweet, and I'm a huge fan of EVE so this is a must smile
 
FrostbreathDate: Tuesday, 28.05.2013, 16:34 | Message # 41
Space Pilot
Group: Translators
Netherlands
Messages: 118
Status: Offline
Quote (Daunt)
Any chance this is being updated to .97? The images look sweet, and I'm a huge fan of EVE so this is a must


No offense, but you're replying to a topic that hasn't been replied to for almost a year. I highly doubt it will be updated soon.





Amateur astronomer. Owner of a Celestron C8 telescope and, of course, Space Engine. Translator for Dutch.
 
DauntDate: Tuesday, 28.05.2013, 18:40 | Message # 42
Observer
Group: Newbies
United States
Messages: 4
Status: Offline
Quote
No offense, but you're replying to a topic that hasn't been replied to for almost a year. I highly doubt it will be updated soon.


None taken, but his other shipset appears has been updated to .97, so maybe with a little interest this can be too. I just checked his other set and it appears he enlisted in the army, so I don't know. I am not sure how to convert the files, I thought I read it isn't that difficult but I could be wrong.
 
HarbingerDawnDate: Tuesday, 28.05.2013, 20:59 | Message # 43
Cosmic Curator
Group: Administrators
United States
Messages: 8714
Status: Offline
Quote (Daunt)
None taken, but his other shipset appears has been updated to .97

Which other shipset? As far as I know none of his releases have been reworked for 0.97.





All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
DauntDate: Wednesday, 29.05.2013, 05:45 | Message # 44
Observer
Group: Newbies
United States
Messages: 4
Status: Offline
Quote (HarbingerDawn)
Which other shipset? As far as I know none of his releases have been reworked for 0.97.


It says in this thread here :http://en.spaceengine.org/forum/17-1566-1 that his Mass effect mod is for .97. So either someone accidently added that to the list or he only updated the mass effect. Not really sure. As previously stated I'm new so I'm still really struggling to figure out the differences for addons between the two most recent SE versions.
 
HarbingerDawnDate: Wednesday, 29.05.2013, 06:12 | Message # 45
Cosmic Curator
Group: Administrators
United States
Messages: 8714
Status: Offline
I think it's on the list accidentally. His ship packs can theoretically be adapted to 0.97 but it would take a lot of work for the end user to do.




All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM


Edited by HarbingerDawn - Wednesday, 29.05.2013, 06:23
 
Forum » SpaceEngine » Mods and Addons » EVE Online Ship Pack MOD v2.0 (EVE Online Ship Pack MOD v2.0)
Page 3 of 4«1234»
Search: