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Forum » SpaceEngine » Mods and Addons » 64K Mercury Surface Map (Updated ultra-high resolution surface texture for Mercury)
64K Mercury Surface Map
HarbingerDawnDate: Monday, 11.06.2012, 02:28 | Message # 1
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Please see the official addons page to download the current version!

I have created an extremely high resolution map for Mercury based on mosaics released by NASA made from images from the MESSENGER spacecraft. The resolution of the map is 250 meters/pixel.

Some screenshots:





Attachments: 6436503.jpg(740Kb) · 2138184.jpg(767Kb) · 0950008.jpg(605Kb)





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Edited by HarbingerDawn - Saturday, 18.01.2014, 19:00
 
SpaceEngineerDate: Monday, 11.06.2012, 08:12 | Message # 2
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Great! Is there a dataset of MLA (Mercury Laser Altimeter) available? I can't find it yet. The next step is to make a hi-res bump map for Mercury that allows SE to render actual 3D landscape. Also, a non-shaded surface texture will be better to use with it.

*





 
DoctorOfSpaceDate: Monday, 11.06.2012, 08:48 | Message # 3
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Looks really good and with this my copy of space engine hits 12GBs.




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HarbingerDawnDate: Monday, 11.06.2012, 11:18 | Message # 4
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Quote (SpaceEngineer)
Also, a non-shaded surface texture will be better to use with it.

I don't know whether MLA data is available. I don't remember seeing any.
I have found what appears to be raw and calibrated MLA data, but not maps: http://geo.pds.nasa.gov/missions/messenger/mla.htm

On 7 September 2012 they will release the next set of maps which will feature data through the end of MESSENGER's primary mission, which should come much closer than this release to producing a non-shaded map.

If only Mercury were tidally locked to the sun, then a non-shaded map would not be necessary wink





All forum users, please read this!
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Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM


Edited by HarbingerDawn - Monday, 11.06.2012, 11:50
 
HarbingerDawnDate: Monday, 11.06.2012, 11:25 | Message # 5
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Quote (DoctorOfSpace)
Looks really good and with this my copy of space engine hits 12GBs

Mine is 12GB too smile Even my Celestia installation was only 10GB, and I thought it would take longer to surpass it. Time flies when you're having fun happy





All forum users, please read this!
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Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
apenpaapDate: Monday, 11.06.2012, 11:28 | Message # 6
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Incredible, this texture is gorgeous. You did a very good job, and I hope this'll be added to the official add-ons and the 16K (or maybe a downscaled 4K version if it's too big) version to the standard download of SE.




I occasionally stream at http://www.twitch.tv/magistermystax. Sometimes SE, sometimes other games.
 
HarbingerDawnDate: Thursday, 13.09.2012, 16:06 | Message # 7
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Quote (apenpaap)
I hope this'll be added to the official add-ons

Thank you! I had some issues with making this map and I have limited experience with it so it's not perfect. Most of the defects are difficult to notice in SpaceEngine, but it would still be nice if someone with more skill than myself made a new version of this map one day for the official addons wink

An interesting aside is this little image showing just how long it took to generate all the texture tiles for this addon smile





The new MESSENGER data is released! I will be updating this map as soon as possible!





All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM


Edited by HarbingerDawn - Thursday, 13.09.2012, 16:09
 
apenpaapDate: Thursday, 13.09.2012, 16:08 | Message # 8
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Awesome! Mercury already looks really good now, but with the new data it'll be even better.




I occasionally stream at http://www.twitch.tv/magistermystax. Sometimes SE, sometimes other games.
 
SpaceEngineerDate: Thursday, 13.09.2012, 16:13 | Message # 9
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It will be better once elevation data is obtained. Flat surface with pre-shaded texture is not a good solution for SE. I want to see the 3D landscape...




 
HarbingerDawnDate: Thursday, 13.09.2012, 16:20 | Message # 10
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Quote (SpaceEngineer)
I want to see the 3D landscape...

I agree, but unfortunately this is the only option at present. I know that MLA data exists though, so we should see an elevation map produced eventually...

I have looked around and I know that some MLA elevation maps have been produced, but as far as I can tell they have never been released sad





All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM


Edited by HarbingerDawn - Thursday, 13.09.2012, 16:43
 
DionisisDate: Monday, 22.10.2012, 09:10 | Message # 11
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Hello,

first congratulations for the hard and good work! Now, i would like to ask one question.

I intend to create one large flat png image for the surface of Mercury, but i failed to understand how and if i could produce it from the data you have posted above. What i intend to make is one png file, preferable in dimensions width = 2 * height. Is there a source i could start with it? I could easily concatenate png files via code. Is there a source image (or parts) from NASA files ?

TIA
 
HarbingerDawnDate: Monday, 22.10.2012, 14:27 | Message # 12
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Hello Dionisis, and welcome to the forum. Please take a moment to read the forum rules.

You can download the latest Mercury map mosaics from NASA here: http://messenger.jhuapl.edu/the_mission/mosaics.html

You can search other addon resources (to make other maps, for example) here: http://en.spaceengine.org/forum/17-631-1





All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
DionisisDate: Monday, 22.10.2012, 15:17 | Message # 13
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Thank you a lot!
 
Forum » SpaceEngine » Mods and Addons » 64K Mercury Surface Map (Updated ultra-high resolution surface texture for Mercury)
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