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Forum » SpaceEngine » Mods and Addons » Rodrigo's Terrain Mods
Rodrigo's Terrain Mods
LiveLife42Date: Sunday, 13.09.2015, 18:26 | Message # 136
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Quote Rodrigo ()
That's amazing!!! do you mind if I use your video on the OP?

Sure!
Quote spacer ()
do you have locations of the planets you used?

Since I installed new galaxies it's messed with the procedural stars and galaxies, so mine and yours are probably different. So I can't really give you the planet locations.





PC: Intel Core i7-3770K o/c 4.6 Ghz Quad Core, 16GB DDR3 o/c 1866 Mhz, EVGA GeForce 980Ti with 6GB VRAM

Edited by LiveLife42 - Sunday, 13.09.2015, 18:57
 
Thomas988Date: Sunday, 13.09.2015, 23:16 | Message # 137
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Quote Rodrigo ()
Really? Well, the terrain changes can be subtle sometimes. Do you see canyons in deserts? If so, the mod is working


Aha, I was mistaken! Thanks! biggrin





All you need in life are space games and typhlosions.
 
spacerDate: Monday, 14.09.2015, 13:51 | Message # 138
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i took some images for you to tell me if the mod is working for me:
http://imgur.com/a/kaZ6y

you think i have the mod?





"we began as wanderers, and we are wanderers still"
-carl sagan

-space engine photographer
 
RodrigoDate: Monday, 14.09.2015, 15:46 | Message # 139
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Quote spacer ()
you think i have the mod?


Yup, It's there. There are no canyons in deserts on the default shaders


Edited by Rodrigo - Monday, 14.09.2015, 15:48
 
spacerDate: Monday, 14.09.2015, 16:30 | Message # 140
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Rodrigo, ok thanks!




"we began as wanderers, and we are wanderers still"
-carl sagan

-space engine photographer
 
masterchief117kdDate: Tuesday, 15.09.2015, 11:43 | Message # 141
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Rodrigo you please give me instructions how to install the mod please ^.^

Edited by masterchief117kd - Tuesday, 15.09.2015, 11:45
 
RodrigoDate: Tuesday, 15.09.2015, 16:05 | Message # 142
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Quote masterchief117kd ()
Rodrigo you please give me instructions how to install the mod please ^.^

Just create a shaders folder in the system folder and extract the files there
 
Bells_TheoremDate: Thursday, 01.10.2015, 19:36 | Message # 143
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Is the current shaders version compatible with 0.974 p6 or do they need to be updated?
 
Ettore_bilboDate: Thursday, 01.10.2015, 20:04 | Message # 144
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Quote Bells_Theorem ()
Is the current shaders version compatible with 0.974 p6 or do they need to be updated?


I tried, but it did not work...


Edited by Ettore_bilbo - Thursday, 01.10.2015, 20:24
 
RodrigoDate: Saturday, 03.10.2015, 03:24 | Message # 145
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Yes, It is compatible. But since the the 0.9.7.4 b6 files are newer than this mod, the program ignore the mod files.
To make it work, open each shader file, add a "space" at the end of any code line and save the file. Since the shader file is now "newer" than the original shader.pak file, SE now recognizes it.
 
Ettore_bilboDate: Saturday, 03.10.2015, 13:52 | Message # 146
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Quote Rodrigo ()
Yes, It is compatible. But since the the 0.9.7.4 b6 files are newer than this mod, the program ignore the mod files.
To make it work, open each shader file, add a "space" at the end of any code line and save the file. Since the shader file is now "newer" than the original shader.pak file, SE now recognizes it.


good to know, thanks :-)
 
Bells_TheoremDate: Saturday, 03.10.2015, 20:44 | Message # 147
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Rodrigo, Excellent! Thank you.
 
SlamminKhanDate: Friday, 09.10.2015, 14:30 | Message # 148
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Mod is great, love the increase in detail! Keep it up!
 
RodrigoDate: Tuesday, 13.10.2015, 22:25 | Message # 149
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Updated for 0.9.7.4 b7. Ice cracks are now more rare than usual
 
Bells_TheoremDate: Saturday, 17.10.2015, 01:23 | Message # 150
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Rodrigo's makes everything better. Anyone know how to put it on breakfast cereal?

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