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Forum » SpaceEngine » Mods and Addons » Modified Neptune Script
Modified Neptune Script
iPetroSSDate: Saturday, 12.10.2013, 16:14 | Message # 1
Observer
Group: Users
Greece
Messages: 19
Status: Offline
Hey guys,

here's a script for improving the appearance of the default Neptune.
You can find deep oceans of liquid ammonia and methane now.


Code

Planet    "Neptune"

{
   
  ParentBody     "Sol"
   
  Class        "IceGiant"

   
  Mass            17.147
   
  Radius          24766.01
   
  InertiaMoment   0.2673099

   
  Oblateness      0.01708

   
  RotationPeriod  16.11
   
  RotationOffset  228.65
   
  Obliquity       26.2608
   
  EqAscendNode    49.235

   
  Albedo          0.41
   
  Color          (0.183 0.407 0.678)

   

  Surface
   
  {
    
   DiffMap        "Neptune.*"
    
   DiffTileSize    128
    
   DiffTileBorder  1
    
   BumpTileSize    128
    
   BumpTileBorder  1
    
   SpecularPower   150
    
   DayAmbient      1
    
   Lommel          0
    
   Exposure        1.07
   
  }

   

  NoClouds        true

   

  Ocean
   
  {
    
   Height          100
    
   DayAmbient      2
    
   Lommel          0
    
   Exposure        1.07
    
   Color          (1.000 1.000 1.000 1.000)
   
  }

   

  Atmosphere
   
  {
   
   Model          "Neptune"    
   Height          1000
    
   Density         100
    
   Pressure        10000
    
   Greenhouse      0
    
   Bright          10.79365
    
   Opacity         0.9
    
   SkyLight        10
   
   EclipseBright   100
   EclipseColor   (0.700, 0.700, 0.500)
  }

   

  Aurora
   
  {
    
   Height      700
    
   NorthLat    90
    
   NorthLon    0
    
   NorthRadius 3000
    
   NorthWidth  500
    
   NorthRings  3
    
   NorthBright 1
    
   NorthParticles 0
    
   SouthLat    -90
    
   SouthLon    0
    
   SouthRadius 3000
    
   SouthWidth  500
    
   SouthRings  3
    
   SouthBright 1
    
   SouthParticles 0
    
   TopColor    (1.000 1.000 1.000)
    
   BottomColor (0.700 0.700 0.700)
   
  }

   

  Rings
   
  {
    
   Texture        "Neptune-rings.*"
    
   InnerRadius     50700.77
    
   OuterRadius     65396.27
    
   RotationPeriod  9.357838
    
   RotationOffset  214.3344
    
   FrontBright     1
    
   BackBright      1
    
   Density         1
    
   Exposure        1
   
  }

   

  NoCometTail     true

   

  Orbit
   
  {
    
   SemiMajorAxis   30.069
    
   Period          164.793
    
   Eccentricity    0.0086
    
   Inclination     1.7692
    
   AscendingNode   131.722
    
   ArgOfPericenter -86.751
    
   MeanAnomaly     259.909
    
   RefPlane       "Ecliptic"
   
  }

}
 
jjliangDate: Friday, 16.10.2015, 00:23 | Message # 2
Space Tourist
Group: Users
United States
Messages: 20
Status: Offline
Do you know what's better? Take a look at Fargetanik's texture of Neptune and its rings: his take on Neptune uses Bjorn Jonsson's texture of that planet and includes a better-looking ring system. Try testing it on Space Engine and see what it looks like.
 
HarbingerDawnDate: Friday, 16.10.2015, 00:40 | Message # 3
Cosmic Curator
Group: Administrators
United States
Messages: 8711
Status: Offline
jjliang, look at the date on the first post. I don't think there's much point in replying to a 2-year-old thread like this.




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