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Forum » SpaceEngine » Mods and Addons » Rift valleys and other changes (a cool mod)
Rift valleys and other changes
RodrigoDate: Friday, 24.05.2013, 00:44 | Message # 1
Group: Local Moderators
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Hey guys. Here's an edited shader file that create Rift valleys, like these:

Added a random, low height noise, sparse everywhere, to add some kind of "roughness" to the ground and to make the other surface features blend smoothly.

Also, toned town a little the magnitude of canyons and terraces

The file is below.

Attachments: tg_terra_height.glsl(7Kb)

Edited by Rodrigo - Friday, 24.05.2013, 00:49
HarbingerDawnDate: Friday, 24.05.2013, 00:50 | Message # 2
Cosmic Curator
Group: Administrators
United States
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woot, good stuff Rodrigo!

All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
SalvoDate: Friday, 24.05.2013, 13:45 | Message # 3
Star Engineer
Group: Local Moderators
Messages: 1377
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Holy ship! It's awesome! Well done! smile

Attachments: 1969616.jpg(190Kb)

The universe is not required to be in perfect harmony with human ambition.

CPU: Intel Core i7 4770 GPU: ASUS Radeon R9 270 RAM: 8 GBs

(still don't know why everyone is doing this...)

Edited by Salvo - Friday, 24.05.2013, 13:51
Joey_PenguinDate: Friday, 24.05.2013, 18:40 | Message # 4
Group: Users
United States
Messages: 311
Status: Offline
I'm trying to download, but it says the file's either in an unknown format or damaged. Help please?

Careful. The PLATT Collective has spurs.
Forum » SpaceEngine » Mods and Addons » Rift valleys and other changes (a cool mod)
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