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Forum » SpaceEngine » Mods and Addons » List of Mods for SpaceEngine 0.980 (List of mods and addons for the past and current version.)
List of Mods for SpaceEngine 0.980
LiveLife42Date: Thursday, 02.05.2013, 01:47 | Message # 1
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This is a comprehensive list of all the mods that are compatible with SpaceEngine 0.9.8.0.
Last Updated: September 1st, 2016


Bridgetten's Mods and Addons by Bridgetten
[Community Addon] Custom Universe by Ostarisk
DoctorOfSpace's Mod Emporium v3 by DoctorOfSpace
Destructor1701's releases by Destructor1701
HarbingerDawn's Modding Bazaar by HarbingerDawn
Matsoftware's mods and discussion by Matsoftware
Mosfet Space-y Mods by Mosfet
Ostarisk's systems by Ostarisk
quarior14's mod by quarior14
simonecinque1992's Mods & Addons by simonecinque1992's Mods & Addons
Ships you have created for SE Thread for Everyone
Star Wars planet systems (0.9.7.2) Thread for Everyone


Antonaccio's Exoplanet Add-ons by Antonaccio
COMMUNITY ADDON - Exoplanets Thread for Everyone
COMMUNITY ADDON - Catalog Fixes for SE Thread for Everyone
COMMUNITY ADDON - Double/Multiple Asteroids fixes for SE Thread for Everyone
Cyrannus "The twelve colonies of Kobol" system by JackDole
"Hadeus" Circumbinary Star System by PlutonianEmpire
Homeworld:@ Galaxy, feature Nirgal, a textured planet by eatthepath
Homeworld Universe v0.12 by HarbingerDawn
Interstellar Addon 0.9.7.4 by DoctorOfSpace
JackDole: Mega structures ... by JackDole
Kerbal Space Program solar system addon by RockoRocks
Kardix system by Lucas0231
LHS 2520 by JackDole
Minecraft system by quarior14 (original) and everyone (addons)
My Astromical Catalogs [New Binary Stars Catalog!] by cirax
Nemesis mod by connorneal2005
Pitch Black by JackDole
Realistic proxima system with procedural planets (or not) by sinsforeal & DoctorofSpace
SDSS Galaxy collection 1.1 (Updated Dec. 19 2014) by ComCypher
Show of your custom made system Thread for Everyone
Solar System Asteroids (open addon) Thread for Everyone
Teran System by Diakonov
TESS 1 System Addon by kham132
The World of Hiszs by JackDole
Unreal System V1.0 by LifeLive42
Valiza system by Lucas0231

(Warning some textures may already be included in your current version of Space Engine so I highly advise reading the thread before downloading)
AstroNiki's mods by astroniki
Bambusmans Nebulae 3.5! by Bambusman
Milky Way model v2 by astroniki
New models for galaxies by brainstorm
New galaxies!! by Kexitt
New realistic map of Titan by Spock1108
Planet palettes Thread for Everyone
Voekoevaka's Maps by Voekoevaka


In-game Wiki system by JackDole
Interface Mods Thread for Everyone
Sprite Mods Thread for Everyone


Plutonian's Terrain Mod by Plutonian
Rodrigo's Terrain Mods by Rodrigo


Ettore Bilbo's Hangar by Ettore_bilbo
Klud's ships by Klud
RockoRocks' ship releases by RockoRocks




Bigger Windows for SE by Kalafior
Space Engine with ReShade Thread for Everyone
The Space Engine Story Teller V1.3: IN-GAME READOUTS (kinda) Thread for Everyone
Tools and Utilities... Thread for Everyone

If your mod was not listed, please post it in this thread and I will be sure to add it.
Also if you find any errors post those too.





PC: Intel Core i7-3770K o/c 4.6 Ghz Quad Core, 16GB DDR3 o/c 1866 Mhz, EVGA GeForce 980Ti with 6GB VRAM

Edited by LiveLife42 - Sunday, 16.10.2016, 17:34
 
RoswellDate: Saturday, 02.07.2016, 00:29 | Message # 61
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lol minecraft. but I love it ^^
 
PlutonianEmpireDate: Tuesday, 05.07.2016, 19:25 | Message # 62
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A new shader Mod for the List: http://en.spaceengine.org/forum/17-3462-1 ("Plutonian's Terrain Mod"). :)

Late Edit: I also have my "Life Probability Mod", http://en.spaceengine.org/forum/17-3407-1 , however I don't know how it could be categorized.





Specs: Dell Inspiron 5547 (Laptop); 8 gigabytes of RAM; Processor: Intel® Core™ i5-4210U CPU @ 1.70GHz (4 CPUs), ~2.4GHz; Operating System: Windows 7 Home Premium 64-bit; Graphics: Intel® HD Graphics 4400 (That's all there is :( )

Edited by PlutonianEmpire - Sunday, 31.07.2016, 01:18
 
simonecinque1992Date: Tuesday, 05.07.2016, 20:25 | Message # 63
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LiveLife42,
I think you need to add this http://en.spaceengine.org/forum/17-3463-1 and name it "SC1992's Mods & Addons"
(put it in "Collective Mods")





My Mods and Addons

Packard Bell
Windows 10 Pro
Intel® Celeron® CPU 1000M @ 1.80GHz 1.80 GHz
4 GB
64 bit Operative System


Edited by simonecinque1992 - Wednesday, 06.07.2016, 10:08
 
steeljaw354Date: Tuesday, 05.07.2016, 20:31 | Message # 64
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And also these (they are designed to go together) Refer to it as an alternate solar system. All credit goes to to jackdole for creating the terraformed mars and planet 9, I simply edited them (Update.sc is my creation.)
Attachments: Realistic_teraf.sc(6Kb) · Nibiru.sc(8Kb) · Update.sc(15Kb)


Edited by steeljaw354 - Wednesday, 06.07.2016, 14:38
 
JackDoleDate: Wednesday, 06.07.2016, 07:36 | Message # 65
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Two of the script of steeljaw354 are in fact from me.
He tinkers only around a bit on my scripts.
Unfortunately, he fails to note in the scripts that he has changed them and what he has changed.
The original for his 'Terraformed_mar.sc' is here:
Terraformed Mars, with Mercury as the Moon. - CUMarcurys.sc

In the 'Planet 9' script he has modified only the names of the objects, and the class of a planet changed from 'Selena' to 'IceWorld'

The original can be found here. - Planet9New.sc

I do not mind that someone is using my scripts, they changed, they improved, whatever!. On the contrary, I'm flattered by it. dry

But if someone uses directly my original scripts, only changed a little, I think it would be appropriate if it is noted in the script that it has been changed, and what has been changed! angry





Don't forget to look here.

 
steeljaw354Date: Wednesday, 06.07.2016, 13:19 | Message # 66
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Yeah I changed a few of them because I thought they weren't really realistic (Mars terraformed but not tidal locked to mercury, and mercury is way to close for my liking, and frozen Selenas don't really make sense that far out in the solar system.) I'm also going to try to revive my Damu system addon by using a Y dwarf if possible, but they are way to massive for some reason.

Edited by steeljaw354 - Wednesday, 06.07.2016, 13:22
 
JackDoleDate: Wednesday, 06.07.2016, 14:10 | Message # 67
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Again:
Quote JackDole ()
I do not mind that someone is using my scripts, they changed, they improved, whatever!
and:
Quote JackDole ()
But if someone uses directly my original scripts, only changed a little, I think it would be appropriate if it is noted in the script that it has been changed, and what has been changed!

You could of course also remove simple my name from the script!

Otherwise, one might think that the script as it is, is mine.
Because my name is still in the script. And I do not want to be praised for something for which I am not at all responsible!





Don't forget to look here.

 
MosfetDate: Wednesday, 06.07.2016, 14:24 | Message # 68
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Quote steeljaw354 ()
And also these (they are designed to go together) Refer to it as an alternate solar system.


steeljaw354, it seems you fail to see that you should properly give credit, or explain thoroughly what you eventually do when you alter other persons scribblings.
You see that usually this is done on personal mod threads, right?
Why should someone come here, a summary of others threads, to download some script from an off topic post?





"Time is illusion. Lunchtime doubly so."
Douglas N. Adams
My mods
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steeljaw354Date: Wednesday, 06.07.2016, 14:30 | Message # 69
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Files have been edited to have credit for JackDole.

Edited by steeljaw354 - Wednesday, 06.07.2016, 14:35
 
quarior14Date: Sunday, 31.07.2016, 10:22 | Message # 70
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This thread should be updated , renamed List of mods for Space Engine 0.9.8.0.




Quarior
 
JackDoleDate: Sunday, 31.07.2016, 11:32 | Message # 71
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Quote quarior14 ()
This thread should be updated , renamed List of mods for Space Engine 0.9.8.0.

Since there are hardly any add-ons for SE 0.980, I do not think so.
And then maybe there should be a new thread for SE 0.980 certified add-ons.


Or maybe 'List of Mods for SpaceEngine 0.974 / 0.980'





Don't forget to look here.



Edited by JackDole - Sunday, 31.07.2016, 11:38
 
quarior14Date: Sunday, 31.07.2016, 13:37 | Message # 72
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JackDole, for me, all the mods work after I have not customized shaders so we can take your idea, renamed the thread
Quote JackDole ()
List of Mods for SpaceEngine 0.974 / 0.980





Quarior
 
LiveLife42Date: Friday, 02.09.2016, 01:19 | Message # 73
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Updated for September 1st
Added
- Plutonian's Terrain Mod
- Homeworld:@ Galaxy, feature Nirgal, a textured planet
- Solar System Asteroids (open addon)
- COMMUNITY ADDON - Exoplanets
- [Community Addon] Custom Universe/i]
- [i]Realistic proxima system with procedural planets (or not)

- The Space Engine Story Teller V1.3: IN-GAME READOUTS (kinda)
- simonecinque1992's Mods & Addons (kinda)
- COMMUNITY ADDON - Catalog Fixes for SE
- COMMUNITY ADDON - Double/Multiple Asteroids fixes for SE
- Antonaccio's Exoplanet Add-ons
- Show of your custom made system
Renamed
- Bambusmans Nebulae 3.0!





PC: Intel Core i7-3770K o/c 4.6 Ghz Quad Core, 16GB DDR3 o/c 1866 Mhz, EVGA GeForce 980Ti with 6GB VRAM

Edited by LiveLife42 - Friday, 02.09.2016, 02:59
 
steeljaw354Date: Friday, 02.09.2016, 01:44 | Message # 74
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Don't forget Jackdole's Awesome Teegarden's star addon
 
LiveLife42Date: Friday, 02.09.2016, 01:50 | Message # 75
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Quote steeljaw354 ()
Don't forget Jackdole's Awesome Teegarden's star addon

May I please have the thread? I can't seem to find it.





PC: Intel Core i7-3770K o/c 4.6 Ghz Quad Core, 16GB DDR3 o/c 1866 Mhz, EVGA GeForce 980Ti with 6GB VRAM
 
Forum » SpaceEngine » Mods and Addons » List of Mods for SpaceEngine 0.980 (List of mods and addons for the past and current version.)
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