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Forum » SpaceEngine » Mods and Addons » Voekoevaka's Maps
Voekoevaka's Maps
apenpaapDate: Saturday, 09.03.2013, 20:02 | Message # 16
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Good job, these look nice. However, there seems to be a bit of a problem on Miranda...


Attachments: 8187589.jpg(157Kb)





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VoekoevakaDate: Saturday, 09.03.2013, 20:42 | Message # 17
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Wow. I havn't such a bug, even if I travel on all Miranda. Maybe the download had failed.
How does this bug comes ?





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Fireinthehole-Date: Sunday, 10.03.2013, 14:39 | Message # 18
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Miranda looks good but there seems to be a glitch of some kind. unsure See this picture:






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Joey_PenguinDate: Sunday, 10.03.2013, 20:36 | Message # 19
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Quote (Voekoevaka)
This bump map covers only one hemisphere of Miranda. The other side remains uncharted by now.





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Edited by Joey_Penguin - Sunday, 10.03.2013, 20:36
 
VoekoevakaDate: Sunday, 10.03.2013, 22:00 | Message # 20
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The Miranda surface should be smooth, and it works for me. Maybe you have not installed the new diffmap (which is exactly the same, but in cubemap, to avoid some loading glitches). The full code of Miranda's surface should be :

Code
    Surface
  {
   DiffMap        "Miranda/Surface"
   DiffTileSize    256
   Exposure        3.0
   BumpMap        "Miranda/Bump"
   BumpTileSize    514
   BumpTileBorder  1
   BumpHeight      15.0
  }





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Fireinthehole-Date: Monday, 11.03.2013, 12:26 | Message # 21
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Quote (Voekoevaka)
The Miranda surface should be smooth, and it works for me. Maybe you have not installed the new diffmap (which is exactly the same, but in cubemap, to avoid some loading glitches). The full code of Miranda's surface should be :

I did all that and it still gets a little "crack". It's actually not a big deal for me, I think the bump maps you've made are excellent! wink





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apenpaapDate: Tuesday, 12.03.2013, 00:31 | Message # 22
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Hmm, I tried reinstalling the files, clearing the cache, and copy-pasting the surface tag you just posted instead of adding stuff manually to solarsys.sc and am still getting those deep furrows instead of flat land on the unexplored side. However, since it can't be seen until quite close by anyway and at that point the map's low resolution is very apparent, it's not much of a problem.




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VoekoevakaDate: Thursday, 14.03.2013, 20:25 | Message # 23
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Enceladus bump map is out.




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HarbingerDawnDate: Thursday, 14.03.2013, 21:40 | Message # 24
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Dione, Tethys, and Rhea links don't work.




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KimbDate: Monday, 18.03.2013, 05:17 | Message # 25
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Any chance of getting bumpmaps of Ariel, Umbriel, Titania, Oberon, or Triton?
 
VoekoevakaDate: Monday, 18.03.2013, 21:29 | Message # 26
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There is no available data on the internet about these moons. So the only vay to create bump maps for these satellites is to create it myself. I'll work on it when time permits.




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Fireinthehole-Date: Monday, 18.03.2013, 22:18 | Message # 27
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Quote (Voekoevaka)
There is no available data on the internet about these moons. So the only vay to create bump maps for these satellites is to create it myself. I'll work on it when time permits.

Perhaps you could make a better "model" of Mimas? wink





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VoekoevakaDate: Monday, 18.03.2013, 23:34 | Message # 28
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I regularly check it (and last month, I was very glad to find Iapetus, Tethys & etc...), but all bumps maps of Mimas I have found were worse than SE's one.

Sometimes, I find a new bump map, but, then, I noticed that it is just a color map that have been converted to greyscale surprised angry .





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Edited by Voekoevaka - Monday, 18.03.2013, 23:53
 
SpaceEngineerDate: Tuesday, 19.03.2013, 12:38 | Message # 29
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Enceladus: http://spaceengine.org/forum/19-344-1
But this is probably just a color map that have been converted to greyscale biggrin





 
VoekoevakaDate: Tuesday, 19.03.2013, 19:11 | Message # 30
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This seemed to be a surface map converted to grayscale. In a bump map, a crater is like a black spot with a white border, and, it is computed with integration of data from the color map and the photos.


Bump map / Diff map (gradient)

Attachments: 4970616.png(10Kb)





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