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Forum » SpaceEngine » Mods and Addons » Ships you have created for SE (Ships you've made with the editor or on your own)
Ships you have created for SE
werdnaforeverDate: Friday, 14.12.2012, 19:42 | Message # 16
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Quote (werdnaforever)
Maybe I will try a simpler design next.

...so much for that. (sighs)

Presenting Discover (Wideshield edition):



This is the largest shield you can create in the program.

Attachments: 4589948.jpg(238Kb)
 
smjjamesDate: Friday, 14.12.2012, 19:42 | Message # 17
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Here it is in full color. My homage (or attempt at a homage anyway) of the starship from the Outpost game.

Edit: Also, why does the ship keep teleporting to the sun every time I exit and come back?


Attachments: 6099339.jpg(361Kb)







Edited by smjjames - Thursday, 13.12.2012, 22:45
 
SpicaDate: Friday, 14.12.2012, 19:43 | Message # 18
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The deep space exploration ship "Vega" is 1.7 km long. the connecting part is filled with cargo and fuel. Hopefully it won't break, if accelerated. biggrin







Spica

Attachments: 1128553.jpg(188Kb) · 1004035.jpg(283Kb) · 7265115.jpg(375Kb)





Spica

------------------------------------------------------------------------------------
AMD Phenom II X4 4x3.2 GHz
8 Gb RAM DDR3
GeForce GTX 650 TI 1024 Mb


Edited by Spica - Thursday, 13.12.2012, 23:43
 
smjjamesDate: Friday, 14.12.2012, 19:43 | Message # 19
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How did you manage to get the length of 1km to stick? I tried inputting 1000 (I thought it was in meters) and doubled the weight because I wanted my spacecraft to be huge, but it defaulted back to 500 something meters.






Edited by smjjames - Thursday, 13.12.2012, 23:49
 
SpicaDate: Friday, 14.12.2012, 19:43 | Message # 20
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I didn't edit the length in the spacecraft.sc. I built this ship with a length of ca. 2 km (till the end of the main-axis) in the editor and set the unit length in the spacecraft file to 1 (default), so Space Engine calculates the length automatically.
So there shouldn't be any problem with the length, or did I misunderstand you?

But I don't know, why Space Engine calculates the length of my ship to only 1.7 km.





Spica

------------------------------------------------------------------------------------
AMD Phenom II X4 4x3.2 GHz
8 Gb RAM DDR3
GeForce GTX 650 TI 1024 Mb
 
HarbingerDawnDate: Friday, 14.12.2012, 19:43 | Message # 21
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Quote (smjjames)
How did you manage to get the length of 1km to stick? I tried inputting 1000 (I thought it was in meters) and doubled the weight because I wanted my spacecraft to be huge, but it defaulted back to 500 something meters.

If you want to use a custom length, remove the parameter "Unit"

Spica, your Vega ship looks amazing, I love it smile





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Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM


Edited by HarbingerDawn - Friday, 14.12.2012, 00:15
 
werdnaforeverDate: Friday, 14.12.2012, 19:43 | Message # 22
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There are some awesome ships being created here!
Speaking of


Attachments: 5157169.jpg(375Kb) · 7545081.jpg(587Kb) · 4561052.jpg(481Kb) · 7750337.jpg(571Kb) · 1448378.jpg(587Kb) · 5538194.jpg(591Kb) · 0296372.jpg(584Kb) · 7574610.jpg(600Kb) · 6770305.jpg(573Kb) · 5715296.jpg(588Kb)


Edited by werdnaforever - Wednesday, 03.06.2015, 04:07
 
SpicaDate: Friday, 14.12.2012, 19:43 | Message # 23
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@HarbingerDawn:

Thank you! The ship is inspired by the "Discovery" from 2001 and also a bit by the "Event Horizon". I wanted to design a ship with a clear structure.
The only flaw is, that the hyperdrive couldn't spin in this arrangement, because the structure goes straight through it. But at the moment nobody knows, how the hyperdrive is animated in space engine, so it could also be some sort of coils, that don't spin, so this "construction failure" isn't a big problem.
I think a bigger problem is, that the ship would break in reality, if the engines accelerated it, but maybe in the future, there are very strong materials, which would prevent this.

By the way: A seperate "Show your ships-thread" would be good.





Spica

------------------------------------------------------------------------------------
AMD Phenom II X4 4x3.2 GHz
8 Gb RAM DDR3
GeForce GTX 650 TI 1024 Mb


Edited by Spica - Friday, 14.12.2012, 14:33
 
HarbingerDawnDate: Friday, 14.12.2012, 19:44 | Message # 24
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Quote (Spica)
By the way: A seperate "Show your ships-thread" would be good.

Agreed





All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
smjjamesDate: Friday, 14.12.2012, 19:44 | Message # 25
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Quote (HarbingerDawn)
Quote (Spica)
By the way: A seperate "Show your ships-thread" would be good.

Agreed


Yeah, that would definetly be great. Space Journeys section maybe?





 
Donatelo200Date: Friday, 14.12.2012, 21:33 | Message # 26
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Here are my creations.

The USS Cork. It is the capital ship and the main ship in the Ram series. It also does not need to dangerously need to turn around to slow.

The ship near a ringed terra.


View towards the engines.


View of the main shield.


Ramship. The second ship in the series. Also doesn't need to turn around to slow.


Colony ship. The first in the series. Has to dangerously turn around to slow.


All three of the Ram series next to one another.

Attachments: 7550061.jpg(431Kb) · 0790266.jpg(310Kb) · 4273489.jpg(348Kb) · 2764778.jpg(391Kb) · 6198792.jpg(163Kb) · 2660737.jpg(322Kb) · ColonyShip.json(5Kb) · Ramship.json(9Kb) · USSCork.json(15Kb)





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DoctorOfSpaceDate: Saturday, 15.12.2012, 07:38 | Message # 27
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Not done yet but its loosely based on Icarus from Sunshine





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neutronium76Date: Sunday, 16.12.2012, 00:24 | Message # 28
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Speaking of Icarus here is my attempt:



hope its not too bad..

Attachments: 1151934.jpg(331Kb)





PC1:Core i7 970@3.34GHz, 6 cores/12 threads, 12GB DDR3 RAM@1.34GHz, 2x(SLI) GTX-580 GPUs 3GB VRAM(GDDR5)@1GHz, OS:Win7x64SP1
PC2:Core2Quad X9770@3.2GHz, 2 cores/4 threads 4GB DDR2 RAM@1GHz, GTX-285 GPU 1GB VRAM(DDR3)@1.24GHz, OS:WinVistax64SP2
 
werdnaforeverDate: Sunday, 16.12.2012, 00:25 | Message # 29
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Attachments: 5287747.jpg(591Kb) · 6994480.jpg(599Kb) · 3952967.jpg(586Kb) · 1731132.jpg(404Kb) · 6784054.jpg(367Kb) · 6461681.jpg(86Kb) · 4205071.jpg(198Kb) · 2092258.jpg(449Kb) · 1976697.jpg(228Kb) · 0274713.jpg(175Kb)


Edited by werdnaforever - Wednesday, 03.06.2015, 04:08
 
Antza2Date: Sunday, 16.12.2012, 00:25 | Message # 30
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A starliner i made. cool


Attachments: 9282336.jpg(214Kb) · 6426794.jpg(297Kb)





Go to antza2.deviantart.com for cool photos!
 
Forum » SpaceEngine » Mods and Addons » Ships you have created for SE (Ships you've made with the editor or on your own)
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