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Forum » SpaceEngine » Mods and Addons » Distant Star Texture Version 1.0 (On-going project)
Distant Star Texture Version 1.0 (On-going project)
neutronium76Date: Saturday, 13.10.2012, 16:46 | Message # 31
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Guys I have a feeling that you can achieve a similar effect by playing with star scale, star style parameters under ctrl+f4 graphics menu and simultaneously playing with star magnitude and star overbright parameters under F7 menu as Space Engineer suggested previously...

Actually the most important parameter is star scale and star overbright. Star scale should be max 1 (preferably between 0-0.75) and star overbright all way down to 0. Then try to adjust star magnitude with cntrl+[].





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smjjamesDate: Saturday, 13.10.2012, 16:54 | Message # 32
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Well, with the mod, you don't have to play with all that to achieve the same effect.




 
HarbingerDawnDate: Saturday, 13.10.2012, 17:51 | Message # 33
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Just playing with the scale and magnitude settings will not achieve the same effect because the sprites are still different. It's not just smaller, it has the light fading more gradually, giving a bright center and a much softer edge. There are fundamental differences between the textures, which is what makes this mod so nice.




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n3xtDate: Saturday, 13.10.2012, 18:58 | Message # 34
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Well done Martek

I love your mod <3 love


Edited by n3xt - Saturday, 13.10.2012, 18:58
 
BaleurDate: Friday, 19.10.2012, 05:12 | Message # 35
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This .png plus my own preferred settings ingame, so beautiful....

Stars Overbright 1.500
Star Size 2.000

Still much more subtle than the original, but with alot more depth in the soft outer glow.
Thank you so much for this =)



Edited by Baleur - Friday, 19.10.2012, 05:12
 
n3xtDate: Saturday, 20.10.2012, 20:25 | Message # 36
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Baleur
Quote
This .png plus my own preferred settings ingame, so beautiful....

Stars Overbright 1.500
Star Size 2.000


Haha that's funny cause I usually set Star Size to 2 aswell and the apparent mag limit of stars to 8

I really love it, because when I used the original one it caused stars to litterally become oversized and overbrightened if I used those settings. Now on my current settings (in the Milky Way only) the dimmest stars are still between 6.50-7.00 wich is very realistic to the human unaided eye... biggrin

But I usually keep my Stars Overbright on 0 unless I approach a bright globular then I basically increase.

Or other galaxies since they lack the catalog stars ofcourse and lack much more brighter and luminous stars.

Yet again very well done Martek!


Edited by n3xt - Saturday, 20.10.2012, 20:26
 
MartekDate: Wednesday, 24.10.2012, 02:02 | Message # 37
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Quote (n3xt)
Haha that's funny cause I usually set Star Size to 2 aswell and the apparent mag limit of stars to 8

I really love it, because when I used the original one it caused stars to litterally become oversized and overbrightened if I used those settings. Now on my current settings (in the Milky Way only) the dimmest stars are still between 6.50-7.00 wich is very realistic to the human unaided eye...

But I usually keep my Stars Overbright on 0 unless I approach a bright globular then I basically increase.

Or other galaxies since they lack the catalog stars ofcourse and lack much more brighter and luminous stars.

Yet again very well done Martek!


You're welcome! I'm going to try your settings out on this and see what happens! Its my pleasure to help out! I figured since our eyes are sensitive we can manipulate some simple textures to create very in depth looking objects and experiences.

I'm glad you are enjoying this soft texture of the stars!! smile Now off to try this. I'll edit my results on your settings. biggrin





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SalvoDate: Wednesday, 24.10.2012, 10:25 | Message # 38
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I usually use this, i don't remember where i founded it biggrin


Attachments: 2785610.jpg(131Kb) · 7263196.png(17Kb)





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(still don't know why everyone is doing this...)


Edited by Salvo - Wednesday, 24.10.2012, 10:26
 
MXMDate: Thursday, 31.10.2013, 01:12 | Message # 39
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IV a New Texture Graphics Mod its amazing Must 2 Try it smile


Attachments: 3748910.jpg(228Kb) · 6173190.jpg(201Kb)


Edited by MXM - Thursday, 31.10.2013, 01:24
 
ZackGDate: Saturday, 02.11.2013, 05:36 | Message # 40
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MXM. I think you are just here for scamming reasons. and I can tell that this pic here is photoshopped because I have used that program for more than 7 years. I dont think anyone here is going to be fooled by this pic




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RockoRocksDate: Saturday, 02.11.2013, 12:26 | Message # 41
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Quote MXM ()
IV a New Texture Graphics Mod its amazing Must 2 Try it smile

You have gotta be kidding...





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Edited by RockoRocks - Saturday, 02.11.2013, 21:26
 
ZackGDate: Sunday, 03.11.2013, 01:57 | Message # 42
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Offtopic but why hasnt anyone banned MXM yet




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HarbingerDawnDate: Sunday, 03.11.2013, 02:15 | Message # 43
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Quote ZackG ()
Offtopic but why hasnt anyone banned MXM yet

He hasn't broken any rules, aside from not posting in the best place, so there's no reason for the ban.





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VoekoevakaDate: Sunday, 03.11.2013, 02:21 | Message # 44
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Maybe we should create a thread for post-filtered SE screenshots ?




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MXMDate: Friday, 13.12.2013, 14:57 | Message # 45
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MAN ofcorse IM kedding !!

Added (13.12.2013, 17:57)
---------------------------------------------
BUt .. i like 2 post this ,, pic's !!
can I ? ! !

 
Forum » SpaceEngine » Mods and Addons » Distant Star Texture Version 1.0 (On-going project)
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