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Forum » SpaceEngine » Mods and Addons » Distant Star Texture Version 1.0 (On-going project)
Distant Star Texture Version 1.0 (On-going project)
MartekDate: Saturday, 13.10.2012, 02:30 | Message # 16
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Quote (anonymousgamer)
Not to be condescending but...

All I see are dimmer stars.



Hey its okay! No worries! I'm a huge space lover and can tell you are too. This program is the best program hands down and I love it! The thing on the new texture is it makes the stars dimmer but not as bulky. It gives it a "point of light" feel to it so to speak smile With the original texture I noticed it was a little too bulgy and in real life if one was to travel the universe, the stars would be points of light rather than spheres. When you get near the star it will get large so if you are travelling to say a Giant Blue star or say Deneb (largest star in the Galaxy) you will now see Deneb isn't a bulgy white circle, instead its a bright pin point of light that will surely stand out. As stated, the program is fantastic and I'm happy to help in any way possible. One thing that would be amazing is having the stars twinkle when under an atmosphere. THAT would be amazing.

The file is star_part.png. Is there a way to have a program read GIF? If so, it could be a simple GIF twinkle texture activated when under atmosphere. "Just a thought" cool

Quote (DoctorOfSpace)
I think it looks nice though.


Thank you! I thought it looked less cluttered and gives the stars more actual space between textures. Blends nicely when approaching it too! biggrin





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HarbingerDawnDate: Saturday, 13.10.2012, 02:32 | Message # 17
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Quote (Martek)
Sorry for a multi post

You can edit your previous post if you have something to add

Quote (Martek)
I'd love to see the stars twinkle in a future update

Why? Stars do not twinkle in space, twinkling is an atmospheric effect, and a highly variable one at that.





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MartekDate: Saturday, 13.10.2012, 02:36 | Message # 18
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Quote (HarbingerDawn)
Why? Stars do not twinkle in space, twinkling is an atmospheric effect, and a highly variable one at that.


Oh I know, my previous post explained that below smile

Quote (Martek)
One thing that would be amazing is having the stars twinkle when under an atmosphere. THAT would be amazing.

The file is star_part.png. Is there a way to have a program read GIF? If so, it could be a simple GIF twinkle texture activated when under atmosphere. "Just a thought"





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smjjamesDate: Saturday, 13.10.2012, 02:40 | Message # 19
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Quote (Martek)
Deneb (largest star in the Galaxy)


No, VY Canis Majoris is the largest known star (maybe in the galaxy, but as far as we know). I don't know if Deneb is the largest star in the Sol neghborhood though.





 
anonymousgamerDate: Saturday, 13.10.2012, 03:15 | Message # 20
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Quote (Martek)
Is there a way to have a program read GIF?


Actually, this is intriguing. If one of the textures were a GIF file, would it still be read properly and animate?

EDIT: I made my own version of this mod, for funsies.



I like it. I might change it though. Personalize it maybe.



There. That looks much better.

Attachments: 0017663.jpg(449Kb) · 4145185.jpg(369Kb)





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Edited by anonymousgamer - Saturday, 13.10.2012, 03:31
 
MartekDate: Saturday, 13.10.2012, 03:29 | Message # 21
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Quote (smjjames)
No, VY Canis Majoris is the largest known star (maybe in the galaxy, but as far as we know). I don't know if Deneb is the largest star in the Sol neghborhood though.


GREAT catch, sorry I meant One of the largest, LOL. Typo you win biggrin Strange though the program is saying that Deneb is the largest star. Weird lol.

Quote (anonymousgamer)
Actually, this is intriguing. If one of the textures were a GIF file, would it still be read properly and animate?


I'm going to test this out right now, it might work, might not but worth a shot! XD If you'd like to create a GIF for star_part.PNG as well i'd love to hear your result!

GREAT photos by the way. Love how the Globular Cluster looks! I'm wondering about how a PNG can be animated. Do you know a good GIF software that supports alpha channels? I have photoshop but not entirely sure its possible.





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Edited by Martek - Saturday, 13.10.2012, 03:54
 
MartekDate: Saturday, 13.10.2012, 04:24 | Message # 22
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UPDATE:

I tried to import star_part.GIF into the program and it didn't read. I'm very curious if there is a place where star_part.PNG is read and if we can change formats. If so, we can do animated Coronas of the stars and so much more.





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anonymousgamerDate: Saturday, 13.10.2012, 04:32 | Message # 23
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Quote (Martek)
If so, we can do animated Coronas of the stars and so much more.


Coronas are already animated. They use multiple image files over time.





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HarbingerDawnDate: Saturday, 13.10.2012, 04:39 | Message # 24
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Quote (Martek)
Do you know a good GIF software that supports alpha channels?

GIMP would work for that.





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MartekDate: Saturday, 13.10.2012, 04:44 | Message # 25
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Quote (anonymousgamer)
Coronas are already animated. They use multiple image files over time.

They are? Thats fantastic! Is there a way he was able to do that? Im checking and can't seem to find the code or the notepad file with these parameters smile

Quote (HarbingerDawn)
GIMP would work for that.

Great program, thank you!





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HarbingerDawnDate: Saturday, 13.10.2012, 04:51 | Message # 26
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Quote (Martek)
Im checking and can't seem to find the code or the notepad file with these parameters

Most of these things are coded in the program, there are no user-accessible configs for them.





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Freak2121Date: Saturday, 13.10.2012, 04:55 | Message # 27
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I replaced my star_part.png with this. All the stars are gone unless I set the maximum star exposure to 20. Even then only the largest/brightest stars appear. The rest are just too dim to be seen.




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Edited by Freak2121 - Saturday, 13.10.2012, 04:56
 
MartekDate: Saturday, 13.10.2012, 05:00 | Message # 28
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Quote (Freak2121)
I replaced my star_part.png with this. All the stars are gone unless I set the maximum star exposure to 20. Even then only the largest/brightest stars appear. The rest are just too dim to be seen.


Very strange! Did you put it into the correct folder? I see stars at normal exposure. Thats strange. Does anyone have any clue? Could you tell me what folder your star_part.png file is in? Shoudl be common under textures





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smjjamesDate: Saturday, 13.10.2012, 05:14 | Message # 29
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Quote (Freak2121)
I replaced my star_part.png with this. All the stars are gone unless I set the maximum star exposure to 20. Even then only the largest/brightest stars appear. The rest are just too dim to be seen.


Wierd. Did you put it in the right place and name it correctly?

As you can see by my screenshot earlier, things are fine for me.





 
apenpaapDate: Saturday, 13.10.2012, 10:24 | Message # 30
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Quote (smjjames)
No, VY Canis Majoris is the largest known star (maybe in the galaxy, but as far as we know). I don't know if Deneb is the largest star in the Sol neghborhood though.


Betelgeuze is way larger. However, Deneb is the most luminous star in the Sol neighbourhood. (Though it depends on how you define that, since it's 1500 light years away. Eta Carinae is even brighter and 8000 light years away, so it really depends on where you would put the border of the Sol neighbourhood.)





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Forum » SpaceEngine » Mods and Addons » Distant Star Texture Version 1.0 (On-going project)
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