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Forum » SpaceEngine » General Discussions » Polyphemus
Polyphemus
SPdaggerDate: Wednesday, 18.07.2012, 11:29 | Message # 16
Observer
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United Arab Emirates
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wow. looks like it's gonna be great




http://www.themodernman.com/
 
GameOverDate: Wednesday, 18.07.2012, 11:29 | Message # 17
Space Tourist
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Brazil
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Quote (HarbingerDawn)
Each frame would probably take minutes to render, and the game would be unplayable


Yeah, but SE could render like this (if this level of detail is possible in a PC) when you wanted to take a screenshot. It wouldn't matter how much time would be needed for each frame, since you only want to render one cool





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HarbingerDawnDate: Wednesday, 18.07.2012, 11:29 | Message # 18
Cosmic Curator
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Quote (GameOver)
Yeah, but SE could render like this (if this level of detail is possible in a PC)

The rendering techniques, types of effects, and generation methods used to create that shot are all very dissimilar to SpaceEngine, and for the most part far more complex. So while some programs could render like this (like Maya, which was used in Avatar), simulation software like SE couldn't generate scenes like this, and I wouldn't expect that to change for perhaps a decade.





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SpaceEngineerDate: Wednesday, 18.07.2012, 11:29 | Message # 19
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Quote (HarbingerDawn)
The rendering techniques, types of effects, and generation methods used to create that shot are all very dissimilar to SpaceEngine, and for the most part far more complex. So while some programs could render like this (like Maya, which was used in Avatar), simulation software like SE couldn't generate scenes like this, and I wouldn't expect that to change for perhaps a decade.

I don't see a problem. In SE, terrestrial planets from a distance look very similar to Avatar's shot. The gas giant is just Jupiter colored to blue. If I take such details of Jupiter's texture, I will put it in the next version. Other moons are just Io, Ganymede and Europa. This is clearly seen in the scene where Jake fights with wolves in the forest at night. Just take a screenshot from the film and compare it with Jupiter's moons photos.



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Attachments: 5913868.jpg(102Kb)





 
architeuthisDate: Wednesday, 18.07.2012, 11:29 | Message # 20
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Ha ha, nice screenshot! That said it would be neat if we had the processing power to use some computational fluid dynamics to generate more realistic looking textures for the procedural gas giants.
 
HarbingerDawnDate: Wednesday, 18.07.2012, 11:29 | Message # 21
Cosmic Curator
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Quote (SpaceEngineer)
I don't see a problem. In SE, terrestrial planets from distance looks very similar to Avatar's shot.

What I meant is that you couldn't render a scene to look exactly like that in SE. But, as you just showed, you can get a very good approximation. But procedural generation techniques on home PCs necessarily yield different results than what a dedicated 3D artist using professional modeling, rendering and animation software with the power of a production house render farm can produce. Given the level of detail versus the processing power required though, SpaceEngine is far more efficient happy I've always thought that SpaceEngine looks great, and I continue to be impressed with it every time I run the program. As soon as you start taking donations I'll be the first in line to throw some money in. I believe very strongly in the future growth and development of this masterpiece.





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apenpaapDate: Wednesday, 18.07.2012, 11:30 | Message # 22
World Builder
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Antarctica
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Quote (SpaceEngineer)
If I take such details of Jupiter's texture, I will put it in the next version.


That'd be awesme surprised Jupiter is such a beautiful planet, it's a shame its current texture is so low-resolution. It'd be gorgeous with a highly detailed texture.





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TalynDate: Wednesday, 18.07.2012, 11:30 | Message # 23
Explorer
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Portugal
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Maybe another hi-res pack OFFICIAL add-on? nyam




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SpaceEngineerDate: Wednesday, 18.07.2012, 11:30 | Message # 24
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Quote (Talyn)
Maybe another hi-res pack OFFICIAL add-on?

Yes, if you find hi-res source texture smile





 
DoctorOfSpaceDate: Wednesday, 18.07.2012, 11:30 | Message # 25
Galaxy Architect
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Pirate
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Quote (SpaceEngineer)
Yes, if you find hi-res source texture


The only thing I know of with a lot of images is NASA's photo journal

http://photojournal.jpl.nasa.gov/targetFamily/Jupiter?start=0

But something tells me you are probably already familiar with this.

http://photojournal.jpl.nasa.gov/





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AmyDate: Wednesday, 18.07.2012, 11:30 | Message # 26
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Thailand
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Personally, I can't wait to see the real thing from my spaceship in 100 years time. Yes, lifespans are going to increase. See you in the next galaxy peoples! smile I want to have a friend like Talyn's avatar...the purple girl. She's scary, but I think she'd be interesting...




http://www.alacraft.com.au/cotton-lace-cat20
 
TalynDate: Wednesday, 18.07.2012, 11:30 | Message # 27
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Quote (Amy)
I want to have a friend like Talyn's avatar...the purple girl


I have to warn you that I am quite sensitive when someone talks about my girlfriend...

Just kidding wink
Have you ever played Mass Effect? She is an Assari and the race has is in fact only one gender, but very similar to a human female smile
One of the most powerfull races in the Mass Effect Universe





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HarbingerDawnDate: Wednesday, 18.07.2012, 11:31 | Message # 28
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Quote (Talyn)
I have to warn you that I am quite sensitive when someone talks about my girlfriend...

I'd embrace eternity with her any day biggrin kidding haha I love Mass Effect, possibly the greatest sci-fi universe ever conceived.





All forum users, please read this!
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TalismanDate: Wednesday, 18.07.2012, 11:31 | Message # 29
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Quote (Talyn)
I am quite sensitive when someone talks about my girlfriend...


Are you an Assari? cool

I haven't played Mass Effect but I think I'd stick with Miranda.





 
KvikiDate: Wednesday, 18.07.2012, 12:34 | Message # 30
Explorer
Group: SE team
Croatia
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All we need now is some way to preserve the planet's generated detail at a bigger distance, more ''patchy'' clouds, get the terrain to be fully covered in green plant life and voila - the perfect Pandora!




 
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