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Forum » SpaceEngine » General Discussions » Some questions/proposals for SE
Some questions/proposals for SE
the_other_rootsDate: Friday, 17.07.2015, 02:54 | Message # 1
Observer
Group: Users
Germany
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Hello,

I'm new to SE and got a few questions:

1. Are galaxies rotating and moving in SE like in reality (yet)?

2. Will there be collision models and simulations like in Universe Sandbox?

3. Are or will there be seasons on planets, for example freezing, if they got an elliptical orbit and move away from the star?

4. Are there alternating star activity phases like solar cycles, influencing the temperature and thereby seasons and "ice ages" on a planet?

5. Procedurally generated Planets often have the same rotation and orbital time. Is this gonna be fixed?

6. Many selected "galaxies far, far away" seem to have the same diameter of some specific number about 326.xxx kLy, I think. At least if you just click them, I don't know, if this changes on approach. Is this just because of the distance and only changing on approach or are those "random galaxies" all of the same size?

7. Are there intergalactic stars? I couldn't find any yet, but I also think it's hardly possible with the eye. They are also hard to spot with telescopes, so there are only a few cataloged, but you could make them procedurally, if you can guess how many there are.

8. I heard, life as we know it could not exist in the centre of galaxies, so maybe there shouldn't be planets with life in this area.

Further questions to come...
Thank you for answering. I hope I don't annoy you.


Edited by the_other_roots - Friday, 17.07.2015, 04:33
 
BambusmanDate: Friday, 17.07.2015, 08:29 | Message # 2
Pioneer
Group: SE team
Germany
Messages: 408
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Quote SpaceEngineer ()
as long as SE is a scientifically accurate Universe simulator, then one day it will implement ALL space objects and phenomenon that are known to modern astronomy (if this would be possible to implement on the personal computers). So you may not bother yourself with questions like "will SE one day have meteor rain implemented". I guarantee that it WILL.


you should read the SpaceEngine TODO List i think it will answer some questions.
 
the_other_rootsDate: Friday, 17.07.2015, 13:18 | Message # 3
Observer
Group: Users
Germany
Messages: 17
Status: Offline
Thanks a lot, it actually answers many questions. Maybe there should be a link to this thread in the FAQ section.
 
HarbingerDawnDate: Saturday, 18.07.2015, 00:35 | Message # 4
Cosmic Curator
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United States
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Quote the_other_roots ()
Thanks a lot, it actually answers many questions. Maybe there should be a link to this thread in the FAQ section.

There is, it's literally in the first answer.





All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
SpaceEngineerDate: Saturday, 18.07.2015, 19:44 | Message # 5
Author of Space Engine
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Russian Federation
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Quote the_other_roots ()
5. Procedurally generated Planets often have the same rotation and orbital time. Is this gonna be fixed?

This is not a bug. https://en.wikipedia.org/wiki/Tidal_locking





 
the_other_rootsDate: Sunday, 19.07.2015, 23:21 | Message # 6
Observer
Group: Users
Germany
Messages: 17
Status: Offline
So sorry, I already guessed as much.
 
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