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Forum » SpaceEngine » General Discussions » Learning to pilot a ship - tutorial?
Learning to pilot a ship - tutorial?
smasherDate: Saturday, 11.07.2015, 02:56 | Message # 31
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Im having trouble selecting Jupiter as my reference body instead of Venus. Pressing P does nothing
 
HarbingerDawnDate: Saturday, 11.07.2015, 06:35 | Message # 32
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Quote smasher ()
Pressing P does nothing

That function does not exist in the current version.





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aaaDate: Saturday, 18.07.2015, 00:51 | Message # 33
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How do I decelerate/stop my spaceship in normal space? The only way I've managed to stop my ship after coming out of hyperjump is by facing the opposite direction of where my ship is headed and turning hyperjump back on again for a short while. Is this the only way? It's very time consuming and inaccurate.
 
AerospacefagDate: Saturday, 18.07.2015, 12:47 | Message # 34
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Quote aaa ()
How do I decelerate/stop my spaceship in normal space?

You have to specify the object you are referring to. All objects in Space Engine, except stars, are in motion (in reality, of corse, stars are also in motion), so if you want to "stop" somewhere you have to decide which celestial body will be stationary for you. Game engine is not in perfect shape now, but it usually refers to the spheres of influence of planets and moons.

Second, synchronizing speed in real time isn't that easy, so if you have relative speed of several kpc, and acceleration below 10 g, it will take no less than a minute to decelerate completely - usually the relative speed is many times more.
 
aaaDate: Saturday, 18.07.2015, 21:01 | Message # 35
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I've mostly gotten the hang of interplanetary and interstellar flight now. Facing the opposite direction and turning your engines on seems to be the only way to come to a stop and change direction but it makes sense, why would there need to be any other way after all. It's a little time consuming but if you turn your mouse sensitivity up turning all the way around doesn't take too much time.

I'm aware of the relative motion of objects but as far as matching speed with that object you have to do it manually with your main engine, unless I'm missing something.
 
HarbingerDawnDate: Saturday, 18.07.2015, 23:36 | Message # 36
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Quote aaa ()
It's a little time consuming but if you turn your mouse sensitivity up turning all the way around doesn't take too much time.

Just use the retrograde button, it points you in the right direction automatically.





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aaaDate: Sunday, 19.07.2015, 02:05 | Message # 37
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Ahhh wow, I didn't think to use those buttons for non-orbiting procedures, this helps a lot. Thanks!
 
HarbingerDawnDate: Sunday, 19.07.2015, 09:24 | Message # 38
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Quote aaa ()
I didn't think to use those buttons for non-orbiting procedures

In spaceflight, there is rarely such a thing as a non-orbital maneuver.





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SpaceEngineerDate: Sunday, 19.07.2015, 10:48 | Message # 39
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Quote aaa ()
Facing the opposite direction and turning your engines on seems to be the only way to come to a stop and change direction but it makes sense, why would there need to be any other way after all

There is another way. Use gravity! Find an object with big gravity field (brown dwarf, white dwarf or even neutron star or black hole), hyperjump to it, wait for a few seconds, hyperjump back. Your ship's speed will be changed significantly. SE now doesn't have useful tools for doing that (like choosing the hyperjump exit point), but in the future this method could be useful, if final hyperjump physics concept would allow this.





 
DeathStarDate: Tuesday, 21.07.2015, 01:38 | Message # 40
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Quote SpaceEngineer ()
There is another way. Use gravity! Find an object with big gravity field (brown dwarf, white dwarf or even neutron star or black hole), hyperjump to it, wait for a few seconds, hyperjump back. Your ship's speed will be changed significantly. SE now doesn't have useful tools for doing that (like choosing the hyperjump exit point), but in the future this method could be useful, if final hyperjump physics concept would allow this.


That actually sounds pretty nice because it would give neutron stars/black holes/white dwarfs an actual use in the final game(besides scientific study). Would this, however, require you to hyperjump up close to the remnant? If it would, wouldn't neutron stars be useless due to the extremely hazardous conditions near them?
 
pfjarschelDate: Thursday, 07.07.2016, 17:07 | Message # 41
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Hey guys! Sorry for reviving this old thread, but I think it'll be useful. I'm in the process of creating a written guide/tutorial for learning how to pilot a ship in SE. It's getting big, and I'm struggling to make it as simple to follow and informative as possible. I'll create a new topic when it's in a shareable state! So far, I have HUD elements explanation, controls descriptions, some spaceflight concepts, and a basic lesson on how to enter orbit if you're already close to a planet. There's so much more planned, but I intend to complete the first version this month.

For those still having difficulties: don't give up! I spent many days learning everything and can garantee that it is possible to learn, and the experience is very enjoyable! So I felt it's time to share what I learned! :)

And of course, I'm not the best expert out there, so suggestions and corrections will be very welcome!!





"Rush, Where the hell are we?"
"Several billion light years from home."


Edited by pfjarschel - Thursday, 07.07.2016, 17:10
 
paulmacDate: Thursday, 21.07.2016, 12:05 | Message # 42
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I am having all the same problems as proteus, Ive been trying to get to grips with flying for 4 hrs and still im nowhere
 
Halowraith1Date: Sunday, 24.07.2016, 01:53 | Message # 43
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im not having issues with piloting a spacecraft so much but instead using the hyperdrive. at some points im not able to use it at all and at others i can and even then it doesnt work. do you have to be a certain distance from a planet for it to work?

say if i wanted to go from an earth orbit to alpha centauri, how would i go about that? what buttons/keys should i click/press?





assuming direct control

Edited by Halowraith1 - Sunday, 24.07.2016, 02:15
 
DoctorOfSpaceDate: Sunday, 24.07.2016, 13:13 | Message # 44
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Quote Halowraith1 ()
say if i wanted to go from an earth orbit to alpha centauri, how would i go about that? what buttons/keys should i click/press?


I don't know which version you are using, but if it is the latest beta check this thread

http://en.spaceengine.org/forum/14-3469-1

If you are using 0.9.7.3 some of the data will still be useful.





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