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Forum » SpaceEngine » Space Journeys » Image Dump (Post your SpaceEngine screenshots here)
Image Dump
DoctorOfSpaceDate: Sunday, 11.11.2012, 15:28 | Message # 796
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Doesn't seem that impossible if some sort of 3D volumetric clouds are added and there are plenty of OpenGL water shaders that could be implemented or written for SE. Outerra did it after all, so most likely one day SE will look like that cool









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neutronium76Date: Sunday, 11.11.2012, 17:27 | Message # 797
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1st image but with auto exposure on:

Nutt007 what a coincidence! I took a quite similar screenshot but on our moon looking at earth:

Attachments: 5339462.jpg(188Kb) · 8136101.jpg(263Kb) · 4340084.jpg(104Kb) · 3057446.png(580Kb)





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PhoenixDate: Sunday, 11.11.2012, 18:04 | Message # 798
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FiahOwlDate: Sunday, 11.11.2012, 18:27 | Message # 799
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Massive 3 earth mass oceania in binary orbit with a gas giant.



Edited by FiahOwl - Sunday, 11.11.2012, 18:30
 
Donatelo200Date: Sunday, 11.11.2012, 19:17 | Message # 800
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Here is my recent journey with the U.S.S. Enterprise.


Approaching a Tidally locked Earth-like terra.


Passing into the night side.


An eerie glow from a distant star on the night side.


Flying by the star at 96% the speed of light.

BONUS:

Attachments: 9373928.jpg(243Kb) · 0854041.jpg(125Kb) · 2592266.jpg(117Kb) · 8806969.jpg(466Kb) · 4080047.jpg(249Kb)





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DoctorOfSpaceDate: Sunday, 11.11.2012, 19:37 | Message # 801
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Decided to have a go at some galaxy stuff. Not as good as Space Engineer's but I'll keep messing with it and keep it till the new version is released.





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Edited by DoctorOfSpace - Sunday, 11.11.2012, 20:33
 
PhoenixDate: Sunday, 11.11.2012, 21:05 | Message # 802
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More experimenting with image stiching software....

The landing area:


360 degree panorama from the surface. See if you can spot the camera location from the landing area image.

 
HarbingerDawnDate: Sunday, 11.11.2012, 21:10 | Message # 803
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These are great Phoenix. What software did you use to make the panorama?




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anonymousgamerDate: Sunday, 11.11.2012, 22:29 | Message # 804
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Quote (Phoenix)
See if you can spot the camera location from the landing area image.


In the top picture, it's on the right wall of the small crater that's in the big one.





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Edited by anonymousgamer - Sunday, 11.11.2012, 22:31
 
DoctorOfSpaceDate: Sunday, 11.11.2012, 22:38 | Message # 805
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smjjamesDate: Sunday, 11.11.2012, 22:47 | Message # 806
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Looks like it could be natural, but it looks wierd at the same time, somehow.




 
PhoenixDate: Monday, 12.11.2012, 03:37 | Message # 807
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I use a freeware stitching software called "Hugin". As with any panorama, the trick is to keep your camera level.

This is challenging because there is no keyboard control to rotate about a center as far as I can tell. Only with the mouse.
Here in this image I am not level. Because SE is so good at planet landscapes, there are endless possibilities.

 
HarbingerDawnDate: Monday, 12.11.2012, 06:10 | Message # 808
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Quote (Phoenix)
This is challenging because there is no keyboard control to rotate about a center as far as I can tell. Only with the mouse.

Do you mean pivot the camera in place, or orbit the camera around a point? For the former, you can use the 4 and 6 numpad keys for horizontal rotation. For the latter there are ways of setting it up depending on what you're doing in a given situation.

Quote (Phoenix)
I use a freeware stitching software called "Hugin"

Thanks





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WatsisnameDate: Monday, 12.11.2012, 08:01 | Message # 809
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Phoenix, that is awesome. smile
I regularly use Hugin to make panoramic landscape photos like this; absolutely love the program. Never thought to try it with Space Engine. That's a great image!

Quote (HarbingerDawn)
Do you mean pivot the camera in place, or orbit the camera around a point?

The camera should be rotated around a point at its center (ideally its sensor), to minimize parallax. I believe the 4/6 numpad keys should indeed give the proper horizontal rotation in Space Engine.

edit: Oops, correction: 4/6 will work properly only if the camera is level with the horizon (both elevation and roll angle) to begin with. Otherwise you have to adjust it manually. Hugin might be able to fix the anomalies with the level horizon option, depending on how severe they are.







Edited by Watsisname - Monday, 12.11.2012, 08:40
 
neutronium76Date: Monday, 12.11.2012, 09:05 | Message # 810
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Wow DoctorOfSpace! It's beatiful! Can't wait for the new version smile




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