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Forum » SpaceEngine » Space Journeys » Post your SE stories here (A "fiction dump")
Post your SE stories here
DisasterpieceDate: Tuesday, 04.03.2014, 00:24 | Message # 1
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I would love to see the stories people have created based on systems/worlds in SE. My idea for this thread was that one would just post some pics and explain a story. The stories could be narratives, or written more in the style of non-fiction. It doesn't matter, just post stories!

Edit: I have seen the favorite celestial bodies thread, but I figured this is different.





I play teh spase engien

Edited by Disasterpiece - Tuesday, 04.03.2014, 00:27
 
neutronium76Date: Tuesday, 04.03.2014, 22:06 | Message # 2
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Nice topic!

Well I am currently in orbit around a pale blue ice giant in the Gliese 673 system (3rd from the closest) and witnessed a beautiful Gliese673set:


And I am probably going to visit 12 Oph / HIP81300, in particular another blue ice giant, this one:

take some pictures there and head for another place.
I am trying to find cool looking systems within a 3 pc radious from my current location.





PC1:Core i7 970@3.34GHz, 6 cores/12 threads, 12GB DDR3 RAM@1.34GHz, 2x(SLI) GTX-580 GPUs 3GB VRAM(GDDR5)@1GHz, OS:Win7x64SP1
PC2:Core2Quad X9770@3.2GHz, 2 cores/4 threads 4GB DDR2 RAM@1GHz, GTX-285 GPU 1GB VRAM(DDR3)@1.24GHz, OS:WinVistax64SP2
 
HarbingerDawnDate: Wednesday, 05.03.2014, 01:14 | Message # 3
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So... where are the stories in your post, neutronium76?




All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
VocenaeDate: Wednesday, 05.03.2014, 07:14 | Message # 4
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I've been floating here for days.

My air is running out. There's no food. I've been living off my own recycled waste for what seems like years. A gulp of nutrient water-piss every hour on the hour, just staring at the bulk of the damn planet in front of me. If I were a cartographer I would have already made a map of the place three times over. But I'm not.

I'm not even supposed to be here.

One thing that they always like to skip over during hpersleep training is what happens if something terrible goes wrong and you wake up who knows how long later floating over some dead world? What am I supposed to do now? I know the distress beacon is local only. If there's no ship in this system (which I know there isn't), they'd still have to be right on top of me to figure out where I was.

Maybe it's to keep the smell of corpses from stinking up a ship if a pod goes bad. Eject the waste and keep everything nice and clean for the paper pushers. I may as well never even existed. I think what bothers me the most now is that I just DON'T know what happened. What went wrong, why was the response team not there to stop me from leaving? Questions with no answers, a atom of dust in a grain of sad cast out along the winds in a desert with no end.

I may as well never existed at all.

What secrets does the planet in font of me hold? I know every mountain and major crater like the back of my hand now, and I've named each of the seven moons (all of them not repeatable in polite company. Another rattle of my tiny pod. The time is growning ever closer.

What resides upon the alien, unknown world if front of me?

I've resigned myself to never knowing.
 
Destructor1701Date: Thursday, 06.03.2014, 04:17 | Message # 5
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Awesome short. A little nip and tuck here and there, and it'd be a perfect little gem of situational SF.

Bravo.





 
DisasterpieceDate: Saturday, 08.03.2014, 03:21 | Message # 6
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Vocenae, that was pretty good.




I play teh spase engien
 
AerospacefagDate: Monday, 10.03.2014, 11:40 | Message # 7
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I wasn't sure where to post it but let's see if it belongs here, because it really looks like it belongs here.

I was testing flying formations of ships in SE. True, it is probably impossible to simulate it with normal circumstances, but existing mechanics of SE already allows it. It is because of acceleration mechanics - the time required to fly to a distant objects seems to be constant, but if we use time manipulation, it's pretty easy. It is also because the ship can operate automatically - keeping simple commands of orientation or jumping.

1. I paused the game and flew into distant star system.
2. I pointed camera in one specific point in space and then I teleported(or created) there a pack of ships, all facing one direction.
3. I commanded each ship to jump to specific target (a planet in the same system or in the system several parsecs away).
4. I unpaused the game. Ships started aligning and jumped simultaneously.
5. Time manipulation - when ships jumped, but not finished at destination, the time can be slowed down or even reversed.

Because it takes exactly the same amount of time for each ship to align, they all aligned and jumped at the same time, keeping formation. Although somehow, if I keep one ship one of the ships without jump command, the rest of them can do it all wrong - jumping without being aligned or jumping not in time.

While in flight, there's distortion around every ship in formation, and they intersect, creating a very dizzying effect at times, so be careful with that. It seems that effects from distortion are combined, but not for all cases. One of the images shows ships in completely dark interstellar space, inverted and intersected, but somehow visible despite of "engine limitations". I believe it's because normally, the coordinate estimation makes them shake violently while in flight, and Engineer decided to make them invisible - but distortion shader breaks it. I do not believe it's a bug, it's just an interesting feature.

Also, when arriving at destination, they converge into one location because of the way the jumping mechanics works.

Of course you can repeat it all by yourself, with these instructions.

I also experimented with direct approach in deep space, where the gravity is very low, so basically, with 5 "g" acceleration you can just point at your target and set thrusters to full power - just don't forget that you will have to slow down in time to reach it, not hit it at cruise speed. It is pretty easy to calculate, when to fire engines, knowing your maximum acceleration.

Attachments: 1536052.jpg(155Kb) · 4767458.jpg(236Kb) · 3105869.jpg(89Kb) · 9858015.jpg(121Kb)
 
CosmicSandDate: Friday, 14.03.2014, 04:49 | Message # 8
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Just joined the forum and I’m new to Space Engine and I thought I’d try writing a short space story, so here it goes... hope you like smile -This is Part 1 of story only.

The year is 2023; we have finally developed a way to travel a few light years away from our system. It's been 57 days since we left our home planet, Earth. About two months ago, operation KEPLAR was initiated, the plan was that a small six man team of the smartest astronomically, biologically and geologically knowledgeable people in the world would travel in the newly designed KEPLAR space station to three nearby star systems that scientists have found potential planets in. The point of all this was to hopefully find that we are not alone in this ever-expanding universe, that Earth isn't the only drop of life in the cosmos and that we have a purpose in this place we call space. I was one of the so called "lucky" five people picked to go on this mission, though I’m not so sure that's right. We were told everything would be OK, but we were told that there was a 15% chance of the warp drive failing on startup and leave us stranded 2-3 light-years from home, though the odds are quite low, I still felt like I should have some degree of fear in me about it. The whole thing (if it all worked out) was planned to take approximately two months and we'd be back in time for Christmas, I had promised my family I'd be back, no matter how long or what I had to do to get there, I'd get back home. This however doesn't look like it’ll be happening...

One of our two primary fusion engines has melted down and is slowly spreading radioactivity through the ship. The other engine has consequently shutdown due to emergency over-ride, this procedure cannot be manually changed. We've tried our best to secure the fusion reactor chambers but we've already suffered one casualty and another of our other crew members has received a fatal does of radiation and is probably near death. I am among the last four healthy crew members and it's only a matter of time before the radiation leaks into the communications module. We have lost communications with Earth and our signal repeater Voyager 1. We dropped out of warp 37 parsecs from our first location, Sirius, a white Giant star. This was our best hope for life and now it looks like we wont even be getting there...

It seems like we've come so far, yet we're still so far from finding the answer we came looking for...

The last message received from Earth was a short one, we couldn't really make it out at first, but then we ran the message on a different format of sound file on the computer and realized the last message was "Cut the comms, they're gone"...

What do you do when you hear that from the only place you know?

Where do you go? You can't go... There's no where else to go...

It looks like going home is a promise I just can't keep…

Attachments: 2790266.jpg(55Kb)
 
Zaddy23Date: Sunday, 20.04.2014, 03:58 | Message # 9
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My first go at this:



Closer...

Soon the probe will be making its pass of the first gas giant, a methane rich atmosphere gives it a green glow, feldspar-rich minerals in the rings make them purple-pink, the other planet rich in nitrogen, making it blue, but the probe doesn't care about the view. All it wants is the raw data that is streaming into its sensors and being beamed back to the mothership, seeing if refuelling is a viable option in the atmospheres of either leviathan. Brushing past the rings now, coming within 200m of the outermost debris, constantly scanning the atmosphere of the giants, screaming in at over 50km/s...

Closer...

Attachments: 5364439.jpg(369Kb)





Along with fezes and bowties, brown dwarves are cool.

Edited by Zaddy23 - Sunday, 20.04.2014, 04:01
 
VocenaeDate: Sunday, 20.04.2014, 05:36 | Message # 10
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Father calls it 'The Cradle of the Sun'.

I've often wondered what it must be like in the lands beyond it, though Father tells me that it is a land filled with cruel, barbaric men A land of storms and heat where nothing grows and the Great Dark has never been seen. But where Father attempts to craft a world of violence I can only picture beauty. I try to tell myself to be content with where I am, my little village nestled in the shadow of the peak, but one thought always remains.
I am so sick of this mountain.

I grasp a loose stone with my right hand and lift it up to my face. It is a cracked and broken thing, untold years of the sun's light beating down upon it. I wonder if it has ever wanted to be free of the mountain and tumble into the dark below, where the air is so plentiful your lungs cannot hold it all. The advantage of being a rock instead of a real person I suppose. Just like the Land Beyond, I will never see the Dark Below. But at least not for lack of trying. I pull myself to my feet, the wind whipping my cloak this way and that, and I give the rock a kiss of good luck before hurling it into the air. I watch it fall and bounce, chips flying off as it tumbles down the stark mountainside until I can no longer see it and I sigh.

At least one of us will see our dreams come true.

My leather shoes do little to pad the harshness of the cliff-side path as I slowly descend back into the village. As I pass the farm terraces I smell the evening meal as it wafts up to greet me and though I welcome the idea of food, it does little to raise my spirits. All I can think about is being stuck here for the rest of my life, the only real chance I have of escaping is marrying a trader, and even then I am simply trading one prison for another. The village clings to the mountainside as it stares out over the shadowed abyss that bleeds into the Great Dark. I must look a fool every evening when I come down from the mountain, the woman who is too stubborn to let go of the dreams of a little girl. I pass the giggling children as they run home from a day of carefree joy and stand before the dull gray stone of my family's home. I can hear all the sounds of dinner being prepared, of low conversation between Father and Mother. Of how the livestock were acting up, of the weather, of our neighbors.

All of it banal. All of it boring.

My thoughts return to the Land of the Sun. I dream of gleaming marble palaces, of vast plains filled with wheat, corn and all the other foods that are so hard to grow in our perpetual twilight. As I sit against the cold, hard wall of my home, dreams of handsome, towering men in golden armor fill my head. My eyes wander towards the Beacon on the horizon, the small orb of blue-white light that marks the edge of our civilization, where the Great Dark truly begins. I have seen it just once, when I was very little. My Father often regrets taking me with him. Perhaps had I stayed home I would act like a proper lady instead of dreaming of the impossible. It was tall, pristine, the lights coming not from the Sun but from smaller ones within strange casings on it's surface. I remember the face of one of the people that lived there. They looked so sad as we hauled away the massive blocks of ice that had filled our village's resevoir with life giving water.

Why did they look so sad?

The aging wooden door opens and Father steps out, his eyes scanning the path. He is looking for me, and even in the twilight I can see the worry on his face. I have to smile at it, even if I am a disappointing daughter, I am still his daughter. I whisper his name and fight back a girlish giggle as his face shifts from worry to slight aggravation. He reaches out with one of his large, strong hands and I let him guide me into our home.

Into my prison.
 
spacerDate: Sunday, 20.04.2014, 11:15 | Message # 11
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Vocenae, you need to be writer! tongue tongue wink




"we began as wanderers, and we are wanderers still"
-carl sagan

-space engine photographer
 
Zaddy23Date: Tuesday, 22.04.2014, 09:47 | Message # 12
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Quote spacer ()
Vocenae, you need to be writer!

I 100% agree with that. Is it your hobby or something?





Along with fezes and bowties, brown dwarves are cool.
 
VocenaeDate: Tuesday, 22.04.2014, 11:53 | Message # 13
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I guess you could say that. I've been writing since 1999 but sadly I've never been published. Now with my career as a teacher in full swing I really only have time for short stories like the above.
 
Destructor1701Date: Tuesday, 22.04.2014, 14:16 | Message # 14
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Well it was a magnificent read!




 
Zaddy23Date: Thursday, 01.05.2014, 03:56 | Message # 15
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Just a quick one, between lessons right now.

Imagine a universe in which anything is possible, now look at the night sky, and see the infinite possibilities for an imagination like yours.
And Imagine.





Along with fezes and bowties, brown dwarves are cool.

Edited by Zaddy23 - Thursday, 01.05.2014, 04:02
 
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