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Main » 2014 » March » 10 » Stereoscopic 3D support
Stereoscopic 3D support
I purchased a 3D TV and now working on various steroscopic modes. First are for passive (polarization) displays, verical and horizontal anamorphic stereopairs. You must switch you TV in 3D mode to be able to see this images:

BTW, this first image shows a problem with mouse and selection pointer. They both must be placed in 3D space, on the depth equal to depth of selected object. Otherwise you cannot point your cursor on a star or distant planet.

I also add an option to interlace the image by the engine itself (no need to switch TV in 3D mode). But it is useless on my TV because in 2D mode it have a "sharpness" option that mixes signal from neighbouring rows and columns. This option cannot be switched off, and it completely broken stereo effect (broken separation of left and right channels, so each eye can see double image). I hope that 3D monitors (not TVs) have no problems with this.

EDIT: oops, sorry for jpeg. It may broke separation of left and right channels.

Next step is making anaglyph mode (red-cyan glasses), and shutter type mode (3D vision or so). But I have no display with that technology. My TV supports this mode by converting in the interlaced pair, maybe its quality will be enough.
Views: 2448 | Added by: SpaceEngineer | Rating: 5.0/2
Total comments: 1
Thats great! I just have to get the screen from my PC to my 55" 3D TV in the living room... any ideas?

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