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What would you most like to see in the next version of SpaceEngine?
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Main » 2013 » November » 26 » Improved water
19:06
Improved water
Small update of the water. Specular spot have a size according to size of light source:



And surface now have small animated normal noise:







Water surface opacity is calculated using Fresnel equation, underwater area have exponential fog:













Reflections, refractions, caustics, and 3D waves will be implemented in the future.

PS: Added the video. Some artifacts under water is due to interaction with atmosphere. FPS during video capture dropped to 3-5, so my camera piloting is not smooth:)

Views: 1073 | Added by: SpaceEngineer | Rating: 5.0/1
Total comments: 1
1  
Totally wanting to see those 3D waves, anyways, totally in love with all your work. Keep on hard working! :DD

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