Site menu
Login form

Our poll
What would you most like to see in the next version of SpaceEngine?
Total answers: 50389

Now on site:
Total online: 34
Guests: 29
Users: 5

Today visited:


Main » 2013 » November » 26 » Improved water
Improved water
Small update of the water. Specular spot have a size according to size of light source:

And surface now have small animated normal noise:

Water surface opacity is calculated using Fresnel equation, underwater area have exponential fog:

Reflections, refractions, caustics, and 3D waves will be implemented in the future.

PS: Added the video. Some artifacts under water is due to interaction with atmosphere. FPS during video capture dropped to 3-5, so my camera piloting is not smooth:)

Views: 1049 | Added by: SpaceEngineer | Rating: 5.0/1
Total comments: 1
Totally wanting to see those 3D waves, anyways, totally in love with all your work. Keep on hard working! :DD

Only registered users can add comments.
[ Registration | Login ]