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Main » 2014 » January » 13 » First Oculus Rift test render
08:07
First Oculus Rift test render
Started working on Oculus Rift support. Simple stereoscopic render, without distortion shader, but looks great:



Engine renders two separate frames very well, with no optimizations FPS drop is 15-20%. A lot of work required on GUI - all dialogs must be changed to fit small Rift resolution. Maybe simply scaled down? Test will show.
Views: 1416 | Added by: SpaceEngineer | Rating: 5.0/1
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